Station XX-16584 · no signal
Watkins Rust server | Powered by Electro
Offline 98.97.33.69:28015 checked 26d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,584
- top 70%
- Last wipe
- 53d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Watkins Rust server | Powered by Electro?
The map on Watkins Rust server | Powered by Electro is procedural, produced by the game.
Which settings and rules apply on Watkins Rust server | Powered by Electro?
You will find no gather rate in the name of Watkins Rust server | Powered by Electro. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Watkins Rust server | Powered by Electro?
A reading taken now finds Watkins Rust server | Powered by Electro offline; the most recent activity was 26 days 11 hours ago.
How does Watkins Rust server | Powered by Electro rank against other Rust servers?
On player hours for the past week, Watkins Rust server | Powered by Electro sits at #16,584, which puts it inside the top 70% of every ranked server.
Server facts
How reliably does Watkins Rust server | Powered by Electro stay online?
Watkins Rust server | Powered by Electro is down at the moment; the last recorded contact was 26 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 29 September 2026.
Where in the world is Watkins Rust server | Powered by Electro hosted?
Nothing about a region comes from Watkins Rust server | Powered by Electro. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 98.97.33.69:28015 is the address it uses.
What build of Rust does Watkins Rust server | Powered by Electro use?
Watkins Rust server | Powered by Electro is running Rust network protocol 2633 and build 165217 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does Watkins Rust server | Powered by Electro run its wipes?
On record so far are too few of Watkins Rust server | Powered by Electro's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 53 days is how long the current world has been running.
Tags
What do the server tags on Watkins Rust server | Powered by Electro mean?
Tags published by Watkins Rust server | Powered by Electro and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp15 (Max players): Slots: 15; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Watkins Rust server | Powered by Electro appear?
These Rust Server Trends lists include Watkins Rust server | Powered by Electro: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Watkins Rust server | Powered by Electro?
To join, enter client.connect 98.97.33.69:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.