Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players65,057 Active3,474 Wipes · 3 h115 48 h

Station XX-15308 · no signal

Watkins Rust server | Powered by Electro

Offline 98.97.32.66:28015 checked 9d ago

moddedoxide
Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,308
top 70%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15308 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
173/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
186/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
129/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
15/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
56/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Watkins Rust server | Powered by Electro?

The map on Watkins Rust server | Powered by Electro is procedural, produced by the game.

Which settings and rules apply on Watkins Rust server | Powered by Electro?

No gather rate appears in the name of Watkins Rust server | Powered by Electro. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Watkins Rust server | Powered by Electro right now?

No players are recorded on Watkins Rust server | Powered by Electro at this moment; it is offline, and the last sighting was 9 days ago.

How does Watkins Rust server | Powered by Electro rank against other Rust servers?

On player hours for the past week, Watkins Rust server | Powered by Electro sits at #15,308, which puts it inside the top 70% of every ranked server.

Server facts

How reliably does Watkins Rust server | Powered by Electro stay online?

Watkins Rust server | Powered by Electro is down at the moment; the last recorded contact was 9 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 15 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Watkins Rust server | Powered by Electro run from?

No region is published by Watkins Rust server | Powered by Electro. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 98.97.32.66:28015.

Which Rust version is Watkins Rust server | Powered by Electro running?

Watkins Rust server | Powered by Electro is running Rust network protocol 2634 and build 166652 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does Watkins Rust server | Powered by Electro run its wipes?

The rhythm of Watkins Rust server | Powered by Electro cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 22 days 10 hours.

Server tags

What do the server tags on Watkins Rust server | Powered by Electro mean?

These are the tags Watkins Rust server | Powered by Electro publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Watkins Rust server | Powered by Electro appear?

The Rust Server Trends lists that take in Watkins Rust server | Powered by Electro are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to Watkins Rust server | Powered by Electro?

Enter client.connect 98.97.32.66:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players 15 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.