Station XX-15020 · no signal
Honey Badger Home (edited live)
Offline 98.25.174.122:28015 checked 1d ago
- Players now
- 0/ 8
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #15,020
- top 67%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 8 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Honey Badger Home (edited live)?
A procedural map runs on Honey Badger Home (edited live), generated by the game.
Which settings and rules apply on Honey Badger Home (edited live)?
No gather rate appears in the name of Honey Badger Home (edited live). Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Honey Badger Home (edited live)?
A reading taken now finds Honey Badger Home (edited live) offline; the most recent activity was 38 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Honey Badger Home (edited live) rank against other Rust servers?
On player hours for the past week, Honey Badger Home (edited live) sits at #15,020, which puts it inside the top 67% of every ranked server.
Server details
How reliably does Honey Badger Home (edited live) stay online?
Honey Badger Home (edited live) is down at the moment; the last recorded contact was 38 hours ago. It was up 4% of the time across the last 1 full day: 1 of 24 hours. 27 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Honey Badger Home (edited live) hosted?
No region is published by Honey Badger Home (edited live). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 98.25.174.122:28015.
Which Rust version is Honey Badger Home (edited live) running?
Honey Badger Home (edited live) is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does Honey Badger Home (edited live) wipe, and on which days?
On record so far are too few of Honey Badger Home (edited live)'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 2 days.
Lists and tags
What do the server tags on Honey Badger Home (edited live) mean?
Tags published by Honey Badger Home (edited live) and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp8 (Max players): Slots: 8; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Honey Badger Home (edited live) appear?
These Rust Server Trends lists include Honey Badger Home (edited live): Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
How do you connect to Honey Badger Home (edited live)?
You can connect by pressing F1 in Rust and typing client.connect 98.25.174.122:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.