Station XX-15938 · no signal
Siege Dev [siege-dev]
Offline 98.240.242.148:28015 checked 26d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,938
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 17h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 21:12 UTC FW27d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Siege Dev [siege-dev]?
A procedural map runs on Siege Dev [siege-dev], generated by the game.
Which settings and rules apply on Siege Dev [siege-dev]?
No gather rate appears in the name of Siege Dev [siege-dev]. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Siege Dev [siege-dev]?
A reading taken now finds Siege Dev [siege-dev] offline; the most recent activity was 26 days 23 hours ago.
How does Siege Dev [siege-dev] rank against other Rust servers?
Over the last seven days, Siege Dev [siege-dev] recorded enough player hours to reach #15,938 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does Siege Dev [siege-dev] stay online?
Siege Dev [siege-dev] is down at the moment; the last recorded contact was 26 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 15 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Siege Dev [siege-dev] hosted?
Nothing about a region comes from Siege Dev [siege-dev]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 98.240.242.148:28015 is the address it uses.
Which Rust version is Siege Dev [siege-dev] running?
On Windows, Siege Dev [siege-dev] runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Siege Dev [siege-dev]?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Siege Dev [siege-dev] run its wipes?
Once a month Siege Dev [siege-dev] wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 4 hours.
Lists and tags
What do the server tags on Siege Dev [siege-dev] mean?
Tags published by Siege Dev [siege-dev] and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Siege Dev [siege-dev] appear?
These Rust Server Trends lists include Siege Dev [siege-dev]: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Siege Dev [siege-dev]?
You can connect by pressing F1 in Rust and typing client.connect 98.240.242.148:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.