Station XX-15268 · no signal
eurotekrust
Offline 98.185.75.100:28015 checked 1d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,268
- top 68%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 15.3 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 9 Oct, 07:30 UTC20d ago | M0.0■steady | 0 | – | running | 0 | |
| Thu 24 Sep, 00:25 UTC35d ago | M0.0■steady | 0 | – | 15.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on eurotekrust?
Generated by the game, the map on eurotekrust is procedural, size 2,000 with seed 12345. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on eurotekrust?
No gather rate appears in the name of eurotekrust. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on eurotekrust?
eurotekrust is not responding at this moment and is offline, last seen 34 hours ago. The population averaged 0 players over the past week.
How does eurotekrust rank against other Rust servers?
Over the last seven days, eurotekrust recorded enough player hours to reach #15,268 worldwide, placing it in the top 68% of all ranked servers.
Server facts
How reliably does eurotekrust stay online?
eurotekrust is down at the moment; the last recorded contact was 34 hours ago. The uptime it reports puts its last restart about 4 days 9 hours ago. It was up 93% of the time across the last 7 full days: 156 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does eurotekrust perform under load?
Its average server fps over the last 48 hours was 228, and it never dropped below 204. Buildings, deployables and all the rest of the world's entities brought it to a high of 16,905. Its highest memory use was 1,414 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does eurotekrust run from?
A region is not published by eurotekrust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 98.185.75.100:28015 is the address it uses.
What build of Rust does eurotekrust use?
On Linux, eurotekrust runs Rust network protocol 2635 and build 167231. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on eurotekrust?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
How often does eurotekrust wipe, and on which days?
The rhythm of eurotekrust cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 20 days 14 hours is how long the current world has been running.
Server tags
What do the server tags on eurotekrust mean?
These are the tags eurotekrust publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167231 (Build): It runs game build 167231; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does eurotekrust appear?
You will find eurotekrust on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to eurotekrust?
Enter client.connect 98.185.75.100:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.