Station XX-5548 · no signal
APOKOLIPS
Offline 98.183.244.104:28015 checked 3d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #5,548
- top 25%
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.3 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 14:40 UTC6d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sun 18 Oct, 22:31 UTC9d ago | M0.0■steady | 1 | held half | 3.7 days | 1 | |
| Wed 14 Oct, 01:06 UTC14d ago | M0.0▲rising | 1 | held half | 4.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on APOKOLIPS?
APOKOLIPS uses a procedural map, which the game generates.
Which settings and rules apply on APOKOLIPS?
The name of APOKOLIPS gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on APOKOLIPS right now?
No players are recorded on APOKOLIPS at this moment; it is offline, and the last sighting was 3 days 15 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.
How does APOKOLIPS rank against other Rust servers?
On player hours for the past week, APOKOLIPS sits at #5,548, which puts it inside the top 25% of every ranked server.
Server facts
How reliably does APOKOLIPS stay online?
As recorded now, APOKOLIPS is not reachable, the last contact having been 3 days 15 hours ago. 67 of 168 hours in the last 7 full days were up time, 40% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 October 2026.
Which region does APOKOLIPS run from?
No region is published by APOKOLIPS. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 98.183.244.104:28015.
Which Rust version is APOKOLIPS running?
On Windows, APOKOLIPS runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on APOKOLIPS?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does APOKOLIPS wipe, and on which days?
No next wipe can be predicted for APOKOLIPS, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 9 days 19 hours.
Server tags
What do the server tags on APOKOLIPS mean?
The game's server browser reads the tags APOKOLIPS publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does APOKOLIPS appear?
You will find APOKOLIPS on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto APOKOLIPS?
Enter client.connect 98.183.244.104:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.