Station XX-16957 · no signal
My Rust server | Powered by AMP
Offline 98.159.233.100:28015 checked 30d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,957
- top 71%
- Last wipe
- 46d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on My Rust server | Powered by AMP?
A procedural map runs on My Rust server | Powered by AMP, generated by the game.
Which settings and rules apply on My Rust server | Powered by AMP?
No gather rate appears in the name of My Rust server | Powered by AMP. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on My Rust server | Powered by AMP?
A reading taken now finds My Rust server | Powered by AMP offline; the most recent activity was 30 days 14 hours ago.
How does My Rust server | Powered by AMP rank against other Rust servers?
Over the last seven days, My Rust server | Powered by AMP recorded enough player hours to reach #16,957 worldwide, placing it in the top 71% of all ranked servers.
Operator and location
How reliably does My Rust server | Powered by AMP stay online?
My Rust server | Powered by AMP is down at the moment; the last recorded contact was 30 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 26 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is My Rust server | Powered by AMP hosted?
A region is not published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 98.159.233.100:28015 is the address it uses.
Which Rust version is My Rust server | Powered by AMP running?
On Windows, My Rust server | Powered by AMP runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does My Rust server | Powered by AMP run its wipes?
The rhythm of My Rust server | Powered by AMP cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 46 days 14 hours.
Tags
What do the server tags on My Rust server | Powered by AMP mean?
The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does My Rust server | Powered by AMP appear?
You will find My Rust server | Powered by AMP on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to My Rust server | Powered by AMP?
Enter client.connect 98.159.233.100:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.