Rust Server TrendsSeismic network · station log
Recording Stations11,731 Players65,070 Active3,342 Wipes · 3 h200 48 h

Station XX-14972 · recording

Ev!L Rust server | Powered by AMP

Online 98.116.93.211:28015 checked 9m ago

moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,972
top 67%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14972 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.1 daysbetween real wipes
wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 11:57 UTC15d ago M0.5rising 3 – running 0
Tue 13 Oct, 09:11 UTC16d ago M0.5rising 3 – 1.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
29/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
50/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
16/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
52/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
231/ 260
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Ev!L Rust server | Powered by AMP?

The procedural map on Ev!L Rust server | Powered by AMP is size 4,100 with seed 6738, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Ev!L Rust server | Powered by AMP?

The name of Ev!L Rust server | Powered by AMP gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Ev!L Rust server | Powered by AMP right now?

0 of the 10 slots on Ev!L Rust server | Powered by AMP are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1.

How does Ev!L Rust server | Powered by AMP rank against other Rust servers?

The last seven days of player hours place Ev!L Rust server | Powered by AMP at #14,972, in the top 67% of all ranked servers.

Server details

How reliably does Ev!L Rust server | Powered by AMP stay online?

As recorded now, Ev!L Rust server | Powered by AMP is running. Its reported uptime points to a restart about 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 124, or 74% of the time. 13 October 2026 is when Rust Server Trends first recorded it.

Does Ev!L Rust server | Powered by AMP hold a steady tick rate?

Across the last 48 hours it averaged 60 server fps, with a floor of 57. At its highest, it carried 95,287 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,974 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Ev!L Rust server | Powered by AMP hosted?

Nothing about a region comes from Ev!L Rust server | Powered by AMP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 98.116.93.211:28015 is the address it uses.

Which Rust version is Ev!L Rust server | Powered by AMP running?

Ev!L Rust server | Powered by AMP is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Ev!L Rust server | Powered by AMP?

On average, the busiest point of its recent wipes drew 3 players. 5 hours into the latest wipe, the crowd reached its peak.

How often does Ev!L Rust server | Powered by AMP wipe, and on which days?

On record so far are too few of Ev!L Rust server | Powered by AMP's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 15 days 11 hours.

Lists and tags

What do the server tags on Ev!L Rust server | Powered by AMP mean?

Tags published by Ev!L Rust server | Powered by AMP and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Ev!L Rust server | Powered by AMP appear?

These Rust Server Trends lists include Ev!L Rust server | Powered by AMP: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto Ev!L Rust server | Powered by AMP?

Enter client.connect 98.116.93.211:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.