Station XX-15251 · recording
JustifiedGamingDotCom
Online 97.87.129.151:28015 checked 13m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #15,251
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.9 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 00:58 UTC26d ago | M0.3▲rising | 2 | – | running | 0 | |
| Tue 29 Sep, 05:11 UTC29d ago | M0.0▲rising | 1 | halved by day 1 | 2.8 days | 0 | |
| Thu 24 Sep, 06:43 UTC34d ago | M0.0▲rising | 1 | halved by day 1 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on JustifiedGamingDotCom?
The procedural map on JustifiedGamingDotCom is size 5,999 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on JustifiedGamingDotCom?
The name of JustifiedGamingDotCom gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on JustifiedGamingDotCom?
0 of the 50 slots on JustifiedGamingDotCom are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1.
How does JustifiedGamingDotCom rank against other Rust servers?
Over the last seven days, JustifiedGamingDotCom recorded enough player hours to reach #15,251 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does JustifiedGamingDotCom stay online?
As recorded now, JustifiedGamingDotCom is running. The uptime it reports puts its last restart about 15 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does JustifiedGamingDotCom perform under load?
The 48-hour average is 51 server fps; 45 is the lowest observed. The world held up to 78,989 entities at its peak, buildings and deployables included. Memory use peaked at 8,799 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is JustifiedGamingDotCom hosted?
No region is published by JustifiedGamingDotCom. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 97.87.129.151:28015.
Which Rust version is JustifiedGamingDotCom running?
Rust network protocol 2634 and build 166494 on Linux is what JustifiedGamingDotCom runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on JustifiedGamingDotCom?
1 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
How often does JustifiedGamingDotCom wipe, and on which days?
No next wipe can be predicted for JustifiedGamingDotCom, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 6 hours.
Tags
What do the server tags on JustifiedGamingDotCom mean?
Tags published by JustifiedGamingDotCom and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does JustifiedGamingDotCom appear?
These Rust Server Trends lists include JustifiedGamingDotCom: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto JustifiedGamingDotCom?
Enter client.connect 97.87.129.151:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://justifiedgaming.com/rust/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.