Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players32,059 Active2,776 Wipes · 3 h73 48 h

Station XX-11480 · recording

JuanFranWorld

Online 97.113.222.218:28015 checked 12m ago

moddedoxide
Connect
Players now
0/ 5
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#11,480
top 52%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-11480 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 5 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 06:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 15:34 UTC2d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 152 on average
44/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
62/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
18/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
4/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on JuanFranWorld?

The procedural map on JuanFranWorld is size 4,500 with seed 89322210, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on JuanFranWorld?

No gather rate appears in the name of JuanFranWorld. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on JuanFranWorld right now?

At this moment, JuanFranWorld records 0 players across 5 slots. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 06:00 UTC at 0 players.

How does JuanFranWorld rank against other Rust servers?

The last seven days of player hours place JuanFranWorld at #11,480, in the top 52% of all ranked servers.

Server facts

How reliably does JuanFranWorld stay online?

JuanFranWorld is up at the moment. The uptime it reports puts its last restart about 24 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 20 October 2026 is when Rust Server Trends first recorded it.

How well does JuanFranWorld perform under load?

The 48-hour average is 118 server fps; 91 is the lowest observed. At its highest, it carried 122,121 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,782 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is JuanFranWorld hosted?

Nothing about a region comes from JuanFranWorld. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 97.113.222.218:28015.

Which Rust version is JuanFranWorld running?

Rust network protocol 2635 and build 168909 on Windows is what JuanFranWorld runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on JuanFranWorld?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 13 hours after the wipe.

How often does JuanFranWorld wipe, and on which days?

On record so far are too few of JuanFranWorld's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 14 hours is how long the current world has been running.

Tags

What do the server tags on JuanFranWorld mean?

The game's server browser reads the tags JuanFranWorld publishes: gmvanilla (Game mode): Survival in vanilla mode; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does JuanFranWorld appear?

These Rust Server Trends lists include JuanFranWorld: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

What steps get you onto JuanFranWorld?

To join, enter client.connect 97.113.222.218:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp5
Max players Slots: 5.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.