Station XX-15404 · no signal
Shoot (staging)
Offline 95.67.165.166:28115 checked 5d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,404
- top 69%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 21 Oct, 22:45 UTC5d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Shoot (staging)?
Shoot (staging) uses a procedural map, which the game generates.
Which settings and rules apply on Shoot (staging)?
The name of Shoot (staging) gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Shoot (staging) right now?
No players are recorded on Shoot (staging) at this moment; it is offline, and the last sighting was 5 days 23 hours ago. The population averaged 0 players over the past week.
How does Shoot (staging) rank against other Rust servers?
On player hours for the past week, Shoot (staging) sits at #15,404, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does Shoot (staging) stay online?
Shoot (staging) is down at the moment; the last recorded contact was 5 days 23 hours ago. It was up 0% of the time across the last 5 full days: 0 of 120 hours. 21 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Shoot (staging) hosted?
Nothing about a region comes from Shoot (staging). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 95.67.165.166:28115.
Which Rust version is Shoot (staging) running?
On Windows, Shoot (staging) runs Rust network protocol 2635 and build 168806. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Shoot (staging)?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Shoot (staging) run its wipes?
Too few wipes of Shoot (staging) are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 5 days 23 hours.
Lists and tags
What do the server tags on Shoot (staging) mean?
Tags published by Shoot (staging) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168806 (Build): Game build: 168806; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Shoot (staging) appear?
You will find Shoot (staging) on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to Shoot (staging)?
You can connect by pressing F1 in Rust and typing client.connect 95.67.165.166:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.