Rust Server TrendsSeismic network · station log
Recording Stations11,842 Players65,813 Active3,613 Wipes · 3 h128 48 h

Station XX-15404 · no signal

Shoot (staging)

Offline 95.67.165.166:28115 checked 5d ago

moddedcarbon
Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,404
top 69%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15404 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 22:45 UTC5d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 164 on average
97/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
105/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
31/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
91/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
30/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Shoot (staging)?

Shoot (staging) uses a procedural map, which the game generates.

Which settings and rules apply on Shoot (staging)?

The name of Shoot (staging) gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Shoot (staging) right now?

No players are recorded on Shoot (staging) at this moment; it is offline, and the last sighting was 5 days 23 hours ago. The population averaged 0 players over the past week.

How does Shoot (staging) rank against other Rust servers?

On player hours for the past week, Shoot (staging) sits at #15,404, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does Shoot (staging) stay online?

Shoot (staging) is down at the moment; the last recorded contact was 5 days 23 hours ago. It was up 0% of the time across the last 5 full days: 0 of 120 hours. 21 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Shoot (staging) hosted?

Nothing about a region comes from Shoot (staging). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 95.67.165.166:28115.

Which Rust version is Shoot (staging) running?

On Windows, Shoot (staging) runs Rust network protocol 2635 and build 168806. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Shoot (staging)?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does Shoot (staging) run its wipes?

Too few wipes of Shoot (staging) are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 5 days 23 hours.

Lists and tags

What do the server tags on Shoot (staging) mean?

Tags published by Shoot (staging) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168806 (Build): Game build: 168806; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Shoot (staging) appear?

You will find Shoot (staging) on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Join the server

How do you connect to Shoot (staging)?

You can connect by pressing F1 in Rust and typing client.connect 95.67.165.166:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168806,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players 5 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168806
Build Game build: 168806.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.