Station XX-8613 · no signal
Zov
Offline 95.55.4.176:28015 checked 13h ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #8,613
- top 39%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Tue 14:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Zov?
Generated by the game, the map on Zov is procedural, size 2,500 with seed 1055496294. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Zov?
No gather rate appears in the name of Zov. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Zov?
Zov is not responding at this moment and is offline, last seen 13 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.
How does Zov rank against other Rust servers?
Over the last seven days, Zov recorded enough player hours to reach #8,613 worldwide, placing it in the top 39% of all ranked servers.
Server details
How reliably does Zov stay online?
As recorded now, Zov is not reachable, the last contact having been 13 hours ago. Its reported uptime points to a restart about 5 hours ago. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.
How well does Zov perform under load?
Its average server fps over the last 48 hours was 197, and it never dropped below 186. Buildings, deployables and all the rest of the world's entities brought it to a high of 28,072. Its highest memory use was 1,206 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Zov hosted?
No region is published by Zov. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 95.55.4.176:28015.
Which Rust version is Zov running?
Rust network protocol 2635 and build 168909 on Linux is what Zov runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does Zov wipe, and on which days?
Too few wipes of Zov are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 32 hours.
Lists and tags
What do the server tags on Zov mean?
These are the tags Zov publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Zov appear?
These Rust Server Trends lists include Zov: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
What steps get you onto Zov?
To join, enter client.connect 95.55.4.176:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.