Station XX-16036 · no signal
nameserver
Offline 95.52.92.29:28015 checked 26d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,036
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on nameserver?
nameserver uses a procedural map, which the game generates.
Which settings and rules apply on nameserver?
You will find no gather rate in the name of nameserver. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on nameserver right now?
No players are recorded on nameserver at this moment; it is offline, and the last sighting was 26 days 1 hours ago.
How does nameserver rank against other Rust servers?
On player hours for the past week, nameserver sits at #16,036, which puts it inside the top 69% of every ranked server.
Server details
How reliably does nameserver stay online?
nameserver is down at the moment; the last recorded contact was 26 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 1 October 2026 is when Rust Server Trends first recorded it.
Which region does nameserver run from?
Nothing about a region comes from nameserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 95.52.92.29:28015.
What build of Rust does nameserver use?
nameserver is running Rust network protocol 2634 and build 166494 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does nameserver run its wipes?
The rhythm of nameserver cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 26 days 1 hours is how long the current world has been running.
Lists and tags
What do the server tags on nameserver mean?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does nameserver appear?
You will find nameserver on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto nameserver?
Enter client.connect 95.52.92.29:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.