Station XX-4900 · no signal
JackNovaServer
Offline 95.46.27.0:28015 checked 12h ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 2
- Rank
- #4,900
- top 22%
- Last wipe
- 29d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- +1into Mon 23:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.8 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 67%else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 01:38 UTC26d ago | M0.3▲rising | 2 | – | running | 0 | |
| Tue 29 Sep, 01:16 UTC29d ago | M0.0■steady | 1 | held half | 3 days | 1 | |
| Mon 28 Sep, 03:17 UTC30d ago | M0.0▲rising | 1 | – | 0.9 days | 0 | |
| Sun 20 Sep, 20:55 UTC37d ago | M0.0▲rising | 2 | halved by day 5 | 7.3 days | 1 | |
| Fri 18 Sep, 05:18 UTC40d ago | M0.3▲rising | 2 | held half | 2.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on JackNovaServer?
The map on JackNovaServer is procedural, produced by the game.
Which settings and rules apply on JackNovaServer?
You will find no gather rate in the name of JackNovaServer. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on JackNovaServer?
No players are recorded on JackNovaServer at this moment; it is offline, and the last sighting was 12 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 00:00 UTC at 2 players.
How does JackNovaServer rank against other Rust servers?
On player hours for the past week, JackNovaServer sits at #4,900, which puts it inside the top 22% of every ranked server.
Server facts
How reliably does JackNovaServer stay online?
JackNovaServer is down at the moment; the last recorded contact was 12 hours ago. It was up 31% of the time across the last 7 full days: 52 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.
Which region does JackNovaServer run from?
Nothing about a region comes from JackNovaServer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 95.46.27.0:28015 is the address it uses.
What build of Rust does JackNovaServer use?
JackNovaServer is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on JackNovaServer?
1 players, on average, was the busiest crowd at its recent wipes. 16 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. It fell under half by day 5 in the wipes where it didn't hold.
On what timetable does JackNovaServer run its wipes?
There is no next wipe to predict at JackNovaServer, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 29 days 7 hours is how long the current world has been running.
Lists and tags
What do the server tags on JackNovaServer mean?
The game's server browser reads the tags JackNovaServer publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does JackNovaServer appear?
You will find JackNovaServer on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto JackNovaServer?
You can connect by pressing F1 in Rust and typing client.connect 95.46.27.0:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.