Station XX-15641 · no signal
Server name on in-game server list
Offline 95.37.68.135:28015 checked 34d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,641
- top 71%
- Last wipe
- 34d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 24 Sep, 08:40 UTC34d ago | M0.0■steady | 1 | – | running | 1 | |
| Mon 21 Sep, 05:37 UTC37d ago | M0.0■steady | 1 | held half | 3.1 days | 1 | |
| Sat 19 Sep, 15:39 UTC38d ago | M0.0■steady | 1 | – | 1.6 days | 1 | |
| Sat 19 Sep, 07:31 UTC39d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Fri 18 Sep, 21:31 UTC39d ago | M0.0■steady | 1 | – | 0.4 days | 1 | |
| Thu 17 Sep, 16:35 UTC40d ago | M0.0■steady | 1 | – | 1.2 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Server name on in-game server list?
A procedural map runs on Server name on in-game server list, generated by the game.
Which settings and rules apply on Server name on in-game server list?
No gather rate appears in the name of Server name on in-game server list. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Server name on in-game server list right now?
Server name on in-game server list is not responding at this moment and is offline, last seen 34 days 3 hours ago.
How does Server name on in-game server list rank against other Rust servers?
Over the last seven days, Server name on in-game server list recorded enough player hours to reach #15,641 worldwide, placing it in the top 71% of all ranked servers.
Operator and location
How reliably does Server name on in-game server list stay online?
As recorded now, Server name on in-game server list is not reachable, the last contact having been 34 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does Server name on in-game server list run from?
A region is not published by Server name on in-game server list. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 95.37.68.135:28015 is the address it uses.
Which Rust version is Server name on in-game server list running?
On Windows, Server name on in-game server list runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Server name on in-game server list?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 100% of its recent wipes.
How often does Server name on in-game server list wipe, and on which days?
There is no next wipe to predict at Server name on in-game server list, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 34 days 3 hours.
Lists and tags
What do the server tags on Server name on in-game server list mean?
The game's server browser reads the tags Server name on in-game server list publishes: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Server name on in-game server list appear?
You will find Server name on in-game server list on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Server name on in-game server list?
Enter client.connect 95.37.68.135:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.