Rust Server TrendsSeismic network · station log
Recording Stations11,736 Players70,701 Active3,622 Wipes · 3 h133 48 h

Station EU-16860 · no signal

Name of Server as Shown on the Client Server List

Offline EU 95.27.48.146:28015 checked 28d ago

weekly wipes vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,860
top 71% · #2570 in EU
Last wipe
29d ago
weekly schedule
Next wipe
5d 7h
Mon 2 Nov, 20:17 UTC
Seismic record · station EU-16860 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 20:17 UTC, in 5d 7h. Its weekly schedule tag · low confidence

usual gap
3.6 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 5d 7hMon 2 Nov, 20:17 UTC
  2. 8d 6hThu 5 Nov, 19:00 UTCFW
  3. 12d 7hMon 9 Nov, 20:17 UTC
  4. 19d 7hMon 16 Nov, 20:17 UTC
  5. 26d 7hMon 23 Nov, 20:17 UTC
  6. 33d 7hMon 30 Nov, 20:17 UTC
  7. 36d 6hThu 3 Dec, 19:00 UTCFW
  8. 40d 7hMon 7 Dec, 20:17 UTC

The first 48 hours of its last wipes

Mon 28 SepFri 25 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 28 Sep, 20:17 UTC29d ago M0.0rising 1 – running 0
Fri 25 Sep, 06:28 UTC33d ago M0.0rising 1 – 3.6 days 0
Fri 18 Sep, 07:49 UTC40d ago M0.0rising 1 halved by day 3 6.9 days 0
Thu 17 Sep, 17:04 UTC40d ago M0.0rising 1 – 0.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

Which settings and rules apply on Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. 60 players is the most a group can hold. It plays in battlefield mode, kits and high rates for fast PvP. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Name of Server as Shown on the Client Server List?

No players are recorded on Name of Server as Shown on the Client Server List at this moment; it is offline, and the last sighting was 28 days 20 hours ago.

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Name of Server as Shown on the Client Server List is #2,570 in Europe and #16,860 worldwide on the past week's player hours, within the top 71% of ranked servers.

Server facts

How reliably does Name of Server as Shown on the Client Server List stay online?

No contact with Name of Server as Shown on the Client Server List right now, and the last recorded contact was 28 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 14 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Name of Server as Shown on the Client Server List hosted?

The EU tag is how Name of Server as Shown on the Client Server List lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 95.27.48.146:28015.

What build of Rust does Name of Server as Shown on the Client Server List use?

Rust network protocol 2633 and build 165217 on Windows is what Name of Server as Shown on the Client Server List runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Name of Server as Shown on the Client Server List?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 11 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

On what timetable does Name of Server as Shown on the Client Server List run its wipes?

The prediction follows its tag, because too few of Name of Server as Shown on the Client Server List's wipes are on record to confirm its schedule. The date of its next wipe is Monday 2 November at 20:17 UTC. It has run its current world for 29 days 16 hours. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

Tags published by Name of Server as Shown on the Client Server List and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts60 (Group limit): The team limit is 60; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Name of Server as Shown on the Client Server List appear?

You will find Name of Server as Shown on the Client Server List on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust battlefield servers. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How to join

What steps get you onto Name of Server as Shown on the Client Server List?

To join, enter client.connect 95.27.48.146:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,^v,^i,EU,gmrust,cs165217,ts60,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts60
Group limit The team limit is 60.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.