Station XX-14176 · no signal
Local Raidable Bases
Offline 95.27.141.6:28015 checked 26d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,176
- top 60%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Local Raidable Bases?
The map on Local Raidable Bases is procedural, produced by the game.
Which settings and rules apply on Local Raidable Bases?
You will find no gather rate in the name of Local Raidable Bases. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Local Raidable Bases right now?
Local Raidable Bases is not responding at this moment and is offline, last seen 26 days 17 hours ago.
How does Local Raidable Bases rank against other Rust servers?
Over the last seven days, Local Raidable Bases recorded enough player hours to reach #14,176 worldwide, placing it in the top 60% of all ranked servers.
Operator and location
How reliably does Local Raidable Bases stay online?
No contact with Local Raidable Bases right now, and the last recorded contact was 26 days 17 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 30 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Local Raidable Bases run from?
No region is published by Local Raidable Bases. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 95.27.141.6:28015.
What build of Rust does Local Raidable Bases use?
Rust network protocol 2633 and build 165217 on Windows is what Local Raidable Bases runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does Local Raidable Bases wipe, and on which days?
The rhythm of Local Raidable Bases cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 28 days 18 hours.
Tags
What do the server tags on Local Raidable Bases mean?
Tags published by Local Raidable Bases and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Local Raidable Bases appear?
These Rust Server Trends lists include Local Raidable Bases: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Local Raidable Bases?
To join, enter client.connect 95.27.141.6:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.