Station XX-16860 · no signal
Local Raidable Bases
Offline 95.27.138.27:28015 checked 28d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,860
- top 71%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 29 Sep, 12:12 UTC28d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Local Raidable Bases?
The map on Local Raidable Bases is procedural, produced by the game.
Which settings and rules apply on Local Raidable Bases?
You will find no gather rate in the name of Local Raidable Bases. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Local Raidable Bases?
Local Raidable Bases is not responding at this moment and is offline, last seen 28 days 7 hours ago.
How does Local Raidable Bases rank against other Rust servers?
Over the last seven days, Local Raidable Bases recorded enough player hours to reach #16,860 worldwide, placing it in the top 71% of all ranked servers.
Server facts
How reliably does Local Raidable Bases stay online?
Local Raidable Bases is down at the moment; the last recorded contact was 28 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 28 September 2026 is when Rust Server Trends first recorded it.
Which region does Local Raidable Bases run from?
No region is published by Local Raidable Bases. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 95.27.138.27:28015.
Which Rust version is Local Raidable Bases running?
Local Raidable Bases is running Rust network protocol 2633 and build 165217 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Local Raidable Bases?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 4 hours after the wipe.
On what timetable does Local Raidable Bases run its wipes?
Too few wipes of Local Raidable Bases are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 28 days 16 hours.
Lists and tags
What do the server tags on Local Raidable Bases mean?
These are the tags Local Raidable Bases publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Local Raidable Bases appear?
You will find Local Raidable Bases on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Local Raidable Bases?
To join, enter client.connect 95.27.138.27:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.