Station XX-12403 · no signal
My Rust Server
Offline 95.27.113.66:28015 checked 6d ago
- Players now
- 1/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #12,403
- top 56%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 08:51 UTC10d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sat 17 Oct, 19:00 UTC11d ago | M0.0■steady | 1 | – | 0.6 days | 1 | |
| Fri 16 Oct, 14:58 UTC12d ago | M0.0▲rising | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on My Rust Server?
The name of My Rust Server gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on My Rust Server right now?
My Rust Server is not responding at this moment and is offline, last seen 6 days 15 hours ago. The seven-day average is 1 players, with a peak of 1.
How does My Rust Server rank against other Rust servers?
Over the last seven days, My Rust Server recorded enough player hours to reach #12,403 worldwide, placing it in the top 56% of all ranked servers.
Server facts
How reliably does My Rust Server stay online?
No contact with My Rust Server right now, and the last recorded contact was 6 days 15 hours ago. 2 of 168 hours in the last 7 full days were up time, 1% of the total. On 27 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does My Rust Server run from?
A region is not published by My Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 95.27.113.66:28015 is the address it uses.
What build of Rust does My Rust Server use?
On Windows, My Rust Server runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on My Rust Server?
On average, the busiest point of its recent wipes drew 1 players. 2 hours after the latest wipe, the crowd peaked.
How often does My Rust Server wipe, and on which days?
No next wipe can be predicted for My Rust Server, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 10 days 10 hours.
Server tags
What do the server tags on My Rust Server mean?
Tags published by My Rust Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does My Rust Server appear?
The Rust Server Trends lists that take in My Rust Server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto My Rust Server?
Enter client.connect 95.27.113.66:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.