Station XX-13279 · no signal
Testing server
Offline 95.26.143.96:28015 checked 37d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,279
- top 58%
- Last wipe
- 38d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Testing server?
The name of Testing server gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Testing server?
Testing server is not responding at this moment and is offline, last seen 37 days 5 hours ago.
How does Testing server rank against other Rust servers?
On player hours for the past week, Testing server sits at #13,279, which puts it inside the top 58% of every ranked server.
Server details
How reliably does Testing server stay online?
No contact with Testing server right now, and the last recorded contact was 37 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 21 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Testing server run from?
A region is not published by Testing server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 95.26.143.96:28015 is the address it uses.
What build of Rust does Testing server use?
Testing server is running Rust network protocol 2633 and build 164530 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does Testing server run its wipes?
Too few wipes of Testing server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 38 days 1 hours is how long the current world has been running.
Server tags
What do the server tags on Testing server mean?
These are the tags Testing server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Testing server appear?
The Rust Server Trends lists that take in Testing server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to Testing server?
To join, enter client.connect 95.26.143.96:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.