Rust Server TrendsSeismic network · station log
Recording Stations11,635 Players46,789 Active3,178 Wipes · 3 h97 48 h

Station XX-10277 · no signal

Testing server

Offline 95.26.142.3:28015 checked 1d ago

moddedoxide
Connect
Players now
1/ 1
100% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#10,277
top 46%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-10277 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 1 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Mon 21:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75120:0021:0022:0023:00Wiped Mon 26 Oct, 22:31 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 22:31 UTC1d ago – – – – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
143/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
180/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
79/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
37/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Testing server?

You will find no gather rate in the name of Testing server. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Testing server?

Testing server is not responding at this moment and is offline, last seen 33 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The busiest point in the last 48 hours came at 21:00 UTC, averaging 1 players.

How does Testing server rank against other Rust servers?

The last seven days of player hours place Testing server at #10,277, in the top 46% of all ranked servers.

Operator and location

How reliably does Testing server stay online?

As recorded now, Testing server is not reachable, the last contact having been 33 hours ago. Of the 24 hours in the last 1 full day, it was up for 0, or 0% of the time. On 26 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Testing server hosted?

Nothing about a region comes from Testing server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 95.26.142.3:28015.

What build of Rust does Testing server use?

Testing server is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Testing server run its wipes?

On record so far are too few of Testing server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 34 hours.

Server tags

What do the server tags on Testing server mean?

The game's server browser reads the tags Testing server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Testing server appear?

You will find Testing server on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

What steps get you onto Testing server?

Enter client.connect 95.26.142.3:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.