Rust Server TrendsSeismic network · station log
Recording Stations11,621 Players32,314 Active2,788 Wipes · 3 h69 48 h

Station XX-13094 · no signal

Testing server

Offline 95.26.137.228:28015 checked 4d ago

moddedoxide
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#13,094
top 59%
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-13094 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 23:18 UTC4d ago – – – – – 0
Sat 24 Oct, 22:51 UTC4d ago – – – – – 0
Sat 24 Oct, 22:18 UTC4d ago – – – – – 0
Sat 24 Oct, 21:44 UTC4d ago – – – – – 0
Sat 24 Oct, 20:48 UTC4d ago – – – – – 0
Sat 24 Oct, 20:24 UTC4d ago – – – – – 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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18/ 300
RaidLab groups of 8+ · 26 on average
0/ 50
EU Hub 01 EU · groups of 1000+ · 24 on average
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404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 EU · groups of 8+ · monthly · 2 on average
4/ 300
A Shockbyte Rust Server groups of 8+ · 2 on average
5/ 40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Testing server?

No gather rate appears in the name of Testing server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Testing server right now?

A reading taken now finds Testing server offline; the most recent activity was 4 days 5 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does Testing server rank against other Rust servers?

Over the last seven days, Testing server recorded enough player hours to reach #13,094 worldwide, placing it in the top 59% of all ranked servers.

Server facts

How reliably does Testing server stay online?

As recorded now, Testing server is not reachable, the last contact having been 4 days 5 hours ago. It was up 0% of the time across the last 4 full days: 0 of 96 hours. 24 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Testing server hosted?

Nothing about a region comes from Testing server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 95.26.137.228:28015.

What build of Rust does Testing server use?

On Windows, Testing server runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does Testing server run its wipes?

No wipe schedule is kept by Testing server, which makes a new world every few hours. None of those resets counts as a wipe.

Tags

What do the server tags on Testing server mean?

These are the tags Testing server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Testing server appear?

These Rust Server Trends lists include Testing server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to join

What steps get you onto Testing server?

To join, enter client.connect 95.26.137.228:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.