Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players94,751 Active3,875 Wipes · 3 h395 48 h

Station XX-16927 · no signal

Solara Rust

Offline 95.24.236.189:28015 checked 30d ago

modded
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,927
top 71%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16927 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
173/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
187/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
81/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
349/ 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average
252/ 700
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Solara Rust?

The name of Solara Rust gives no gather rate. No group limit is published. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is off: VAC, from Valve.

Live population

What is the current population on Solara Rust?

A reading taken now finds Solara Rust offline; the most recent activity was 30 days 20 hours ago.

How does Solara Rust rank against other Rust servers?

On player hours for the past week, Solara Rust sits at #16,927, which puts it inside the top 71% of every ranked server.

Server details

How reliably does Solara Rust stay online?

Solara Rust is down at the moment; the last recorded contact was 30 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 28 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Solara Rust run from?

Nothing about a region comes from Solara Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 95.24.236.189:28015.

What build of Rust does Solara Rust use?

On Windows, Solara Rust runs Rust network protocol 1310. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Solara Rust run its wipes?

On record so far are too few of Solara Rust's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it.

Server tags

What do the server tags on Solara Rust mean?

These are the tags Solara Rust publishes for the browser to read: mp10 (Max players): The server has 10 slots; v1310 (Protocol): Game protocol 1310: to join, your game must match this version; modded (Modded): The game is changed by plugins or settings, placing it under Modded; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; procsd1844572342 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; procsz4096 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; clans (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Solara Rust appear?

These Rust Server Trends lists include Solara Rust: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded.

Join the server

How do you connect to Solara Rust?

Enter client.connect 95.24.236.189:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,v1310,procsd1844572342,procsz4096,modded,oxide,clans

Game

mp10
Max players The server has 10 slots.
v1310
Protocol Game protocol 1310: to join, your game must match this version.

Mods and access

modded
Modded The game is changed by plugins or settings, placing it under Modded.
oxide
Oxide A plugin framework, Oxide (uMod), runs here.

Other

procsd1844572342
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.
procsz4096
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.
clans
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.