Rust Server TrendsSeismic network · station log
Recording Stations11,597 Players34,587 Active2,830 Wipes · 3 h60 48 h

Station PO-15833 · no signal

local

Offline 95.24.124.138:35100 checked 18d ago

moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,833
top 72%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station PO-15833 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct14 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 159 on average
42/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
51/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
25/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
7/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on local?

The map on local is procedural, produced by the game.

Which settings and rules apply on local?

The name of local gives no gather rate. No group limit is published. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.

Live population

How many players are recorded on local right now?

A reading taken now finds local offline; the most recent activity was 18 days 4 hours ago.

How does local rank against other Rust servers?

The last seven days of player hours place local at #15,833, in the top 72% of all ranked servers.

Operator and location

How reliably does local stay online?

local is down at the moment; the last recorded contact was 18 days 4 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 9 October 2026 is when Rust Server Trends first recorded it.

Where in the world is local hosted?

Its region code is pol, and local publishes no region. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 95.24.124.138:35100.

What build of Rust does local use?

Rust network protocol 2574 and build 111282 on Windows is what local runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does local run its wipes?

The rhythm of local cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 18 days 6 hours.

Server tags

What do the server tags on local mean?

These are the tags local publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; v2574 (Protocol): To connect, your game must be on the same protocol, 2574; cs111282 (Build): Game build: 111282; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rpol (Region code): The region code for this server is pol; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does local appear?

The Rust Server Trends lists that take in local are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Connecting

What steps get you onto local?

Enter client.connect 95.24.124.138:35100 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$rpol,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
v2574
Protocol To connect, your game must be on the same protocol, 2574.
cs111282
Build Game build: 111282.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rpol
Region code The region code for this server is pol.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.