Rust Server TrendsSeismic network · station log
Recording Stations11,897 Players102,621 Active3,980 Wipes · 3 h399 48 h

Station XX-8430 · no signal

Darkn PVE

Offline 95.217.61.205:26253 checked 3d ago

moddedcarbonpve
Connect
Players now
1/ 5
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#8,430
top 38%
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-8430 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 13:03 UTC3d ago – – – – – 0
Mon 26 Oct, 05:52 UTC3d ago – – – – – 1
Sun 25 Oct, 18:12 UTC3d ago – – – – – 1
Sun 25 Oct, 17:19 UTC4d ago – – – – – 0
Sun 25 Oct, 16:50 UTC4d ago – – – – – 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Darkn PVE?

Generated by the game, the map on Darkn PVE is procedural, size 3,500 with seed 1807904685. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Darkn PVE?

No gather rate appears in the name of Darkn PVE. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Darkn PVE right now?

Darkn PVE is not responding at this moment and is offline, last seen 3 days 3 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.

How does Darkn PVE rank against other Rust servers?

The last seven days of player hours place Darkn PVE at #8,430, in the top 38% of all ranked servers.

Server details

How reliably does Darkn PVE stay online?

Darkn PVE is down at the moment; the last recorded contact was 3 days 3 hours ago. It was up 14% of the time across the last 3 full days: 10 of 72 hours. Its earliest appearance in the records of Rust Server Trends dates to 25 October 2026.

Which region does Darkn PVE run from?

No region is published by Darkn PVE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 95.217.61.205:26253.

What build of Rust does Darkn PVE use?

Darkn PVE is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Darkn PVE wipe, and on which days?

No wipe schedule is kept by Darkn PVE, which makes a new world every few hours. None of those resets counts as a wipe.

Lists and tags

What do the server tags on Darkn PVE mean?

These are the tags Darkn PVE publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Darkn PVE appear?

These Rust Server Trends lists include Darkn PVE: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How to join

What steps get you onto Darkn PVE?

You can connect by pressing F1 in Rust and typing client.connect 95.217.61.205:26253 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.