Station EU-8882 · recording
Artemis-CSQ Creative Build server
Online EU 95.217.207.99:60403 checked 9m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #8,882
- top 40% · #2168 in EU
- Last wipe
- 17d ago
- monthly schedule
- Next wipe
- 7d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers, top 74% in EU, and #436 of the trio servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
- usual gap
- 7.3 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 3
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 13:06 UTC17d ago | M0.0▲rising | 3 | – | running | 2 | |
| Fri 2 Oct, 15:40 UTC26d ago | M0.0▼falling | 0 | – | 8.9 days | 1 | |
| Fri 2 Oct, 08:24 UTC26d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Thu 24 Sep, 17:02 UTC34d ago | M1.0▲rising | 9 | halved by day 4 | 7.6 days | 0 | |
| Thu 17 Sep, 17:41 UTC41d ago | M0.7▲rising | 5 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Artemis-CSQ Creative Build server?
Artemis-CSQ Creative Build server runs a procedural map of size 4,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on Artemis-CSQ Creative Build server?
No gather rate appears in the name of Artemis-CSQ Creative Build server. You can have up to 3 players in a group (trio). survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Artemis-CSQ Creative Build server right now?
A reading taken now shows 0 players on Artemis-CSQ Creative Build server, which has 100 slots. Across seven days this server recorded an average of 0 players and a peak of 2.
How does Artemis-CSQ Creative Build server rank against other Rust servers?
Artemis-CSQ Creative Build server is #2,168 in Europe and #8,882 worldwide on the past week's player hours, within the top 40% of ranked servers. Within trio, it places #436.
Server details
How reliably does Artemis-CSQ Creative Build server stay online?
As recorded now, Artemis-CSQ Creative Build server is running. Going by the uptime figure it reports, it restarted about 17 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Artemis-CSQ Creative Build server perform under load?
Across the last 48 hours it averaged 100 server fps, with a floor of 100. Buildings, deployables and all the rest of the world's entities brought it to a high of 12,077. It reached a ceiling of 2,246 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Artemis-CSQ Creative Build server hosted?
The EU tag is how Artemis-CSQ Creative Build server lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 95.217.207.99:60403 is the address it uses.
What build of Rust does Artemis-CSQ Creative Build server use?
Artemis-CSQ Creative Build server is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Artemis-CSQ Creative Build server?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.
On what timetable does Artemis-CSQ Creative Build server run its wipes?
The force wipe is the only wipe Artemis-CSQ Creative Build server takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 17 days 9 hours. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on Artemis-CSQ Creative Build server mean?
Tags published by Artemis-CSQ Creative Build server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts3 (Group limit): Each team can hold up to 3; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Artemis-CSQ Creative Build server appear?
The Rust Server Trends lists that take in Artemis-CSQ Creative Build server are: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and Best trio Rust servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.
Connecting
How do you connect to Artemis-CSQ Creative Build server?
You can connect by pressing F1 in Rust and typing client.connect 95.217.207.99:60403 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
