Station XX-15423 · no signal
STALKER PvE
Offline 95.214.11.69:28015 checked 5d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,423
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 06:28 UTC25d ago | M0.0■steady | 1 | – | – | running | 1 |
| Tue 29 Sep, 19:15 UTC28d ago | M0.0■steady | 1 | held half | 2.5 days | 1 | |
| Tue 29 Sep, 06:47 UTC28d ago | M0.0▲rising | 1 | – | 0.5 days | 0 | |
| Mon 28 Sep, 20:37 UTC29d ago | M0.0■steady | 1 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on STALKER PvE?
You will find no gather rate in the name of STALKER PvE. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC off, Valve's anti-cheat.
Player counts
What is the current population on STALKER PvE?
A reading taken now finds STALKER PvE offline; the most recent activity was 5 days 8 hours ago. The population averaged 0 players over the past week.
How does STALKER PvE rank against other Rust servers?
The last seven days of player hours place STALKER PvE at #15,423, in the top 69% of all ranked servers.
Server facts
How reliably does STALKER PvE stay online?
STALKER PvE is down at the moment; the last recorded contact was 5 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 1, or 1% of the time. 26 September 2026 is when Rust Server Trends first recorded it.
Where in the world is STALKER PvE hosted?
A region is not published by STALKER PvE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 95.214.11.69:28015.
Which Rust version is STALKER PvE running?
STALKER PvE is running Rust network protocol 2634 and build 166494 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on STALKER PvE?
On average, the busiest point of its recent wipes drew 1 players. 39 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does STALKER PvE run its wipes?
No next wipe can be predicted for STALKER PvE, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 25 days 22 hours.
Server tags
What do the server tags on STALKER PvE mean?
Tags published by STALKER PvE and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does STALKER PvE appear?
The Rust Server Trends lists that take in STALKER PvE are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to STALKER PvE?
Enter client.connect 95.214.11.69:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.