Rust Server TrendsSeismic network · station log
Recording Stations11,844 Players83,167 Active3,755 Wipes · 3 h280 48 h

Station XX-5463 · recording

OverRust Classic Solo Duo Trio Quad [Max 4]

Online 95.213.184.220:28115 checked 10m ago

biweekly wipes vanilla
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#5,463
top 25%
Last wipe
1h ago
biweekly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-5463 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Tue 20:00 UTC
Peak · 48 h
2most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap
21 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
33%else halves by day 2.5

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 20d 22hThu 19 Nov, 13:10 UTC
  3. 35d 4hThu 3 Dec, 19:00 UTCFW
  4. 41d 22hThu 10 Dec, 13:10 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 13:10 UTC1h ago – – – – running 0
Fri 16 Oct, 19:41 UTC12d ago M0.7rising 5 – – 0
Thu 1 Oct, 13:25 UTC28d ago M0.3rising 2 held half 15.3 days 0
Thu 17 Sep, 13:20 UTC42d ago M0.6rising 5 halved by day 3 14 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
331/ 350
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 122 on average
86/ 100
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 86 on average
26/ 200
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 70 on average
398/ 425
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 55 on average
12/ 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 43 on average
27/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on OverRust Classic Solo Duo Trio Quad [Max 4]?

The procedural map on OverRust Classic Solo Duo Trio Quad [Max 4] is size 4,250 with seed 25326609, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on OverRust Classic Solo Duo Trio Quad [Max 4]?

You will find no gather rate in the name of OverRust Classic Solo Duo Trio Quad [Max 4]. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on OverRust Classic Solo Duo Trio Quad [Max 4] right now?

0 of the 100 slots on OverRust Classic Solo Duo Trio Quad [Max 4] are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The last 48 hours show their highest activity at 20:00 UTC, averaging 2 players.

How does OverRust Classic Solo Duo Trio Quad [Max 4] rank against other Rust servers?

On player hours for the past week, OverRust Classic Solo Duo Trio Quad [Max 4] sits at #5,463, which puts it inside the top 25% of every ranked server.

Server facts

How reliably does OverRust Classic Solo Duo Trio Quad [Max 4] stay online?

OverRust Classic Solo Duo Trio Quad [Max 4] is up at the moment. Going by the uptime figure it reports, it restarted about 12 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does OverRust Classic Solo Duo Trio Quad [Max 4] hold a steady tick rate?

The 48-hour average is 112 server fps; 86 is the lowest observed. At its highest, it carried 107,907 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,501 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does OverRust Classic Solo Duo Trio Quad [Max 4] run from?

No region is published by OverRust Classic Solo Duo Trio Quad [Max 4]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 95.213.184.220:28115 is the address it uses.

What build of Rust does OverRust Classic Solo Duo Trio Quad [Max 4] use?

Rust network protocol 2635 and build 168909 on Linux is what OverRust Classic Solo Duo Trio Quad [Max 4] runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on OverRust Classic Solo Duo Trio Quad [Max 4]?

4 players, on average, was the busiest crowd at its recent wipes. 19 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. It fell under half by day 2.5 in the wipes where it didn't hold.

On what timetable does OverRust Classic Solo Duo Trio Quad [Max 4] run its wipes?

At OverRust Classic Solo Duo Trio Quad [Max 4] the wipes follow a every 3 weeks on Thursday at 13:10 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 1 hours. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on OverRust Classic Solo Duo Trio Quad [Max 4] mean?

The game's server browser reads the tags OverRust Classic Solo Duo Trio Quad [Max 4] publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does OverRust Classic Solo Duo Trio Quad [Max 4] appear?

You will find OverRust Classic Solo Duo Trio Quad [Max 4] on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

How to join

How do you connect to OverRust Classic Solo Duo Trio Quad [Max 4]?

You can connect by pressing F1 in Rust and typing client.connect 95.213.184.220:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://overhosting.ru.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.