Rust Server TrendsSeismic network · station log
Recording Stations11,766 Players65,323 Active3,462 Wipes · 3 h190 48 h

Station XX-5858 · recording

Rust Krasnoyarsk [WIPE 24.10]

Online 95.188.84.131:28015 checked 8m ago

vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#5,858
top 26%
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-5858 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Wed 15:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.1 daysbetween real wipes
on rhythm
40%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 11:45 UTC23d ago M0.3rising 2 – running 0
Mon 5 Oct, 14:09 UTC23d ago M0.0rising 2 – 0.9 days 1
Sat 3 Oct, 10:09 UTC26d ago M0.3rising 2 held half 2.2 days 0
Sat 3 Oct, 03:49 UTC26d ago M0.3rising 2 – 0.3 days 0
Tue 22 Sep, 14:39 UTC36d ago M0.0rising 2 held half 10.5 days 1
Sun 20 Sep, 12:26 UTC38d ago M0.0rising 2 held half 2.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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166/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
68/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
19/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Krasnoyarsk [WIPE 24.10]?

Rust Krasnoyarsk [WIPE 24.10] uses a procedural map, which the game generates.

Which settings and rules apply on Rust Krasnoyarsk [WIPE 24.10]?

The name of Rust Krasnoyarsk [WIPE 24.10] gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Rust Krasnoyarsk [WIPE 24.10] right now?

0 of the 100 slots on Rust Krasnoyarsk [WIPE 24.10] are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The busiest point in the last 48 hours came at 15:00 UTC, averaging 3 players.

How does Rust Krasnoyarsk [WIPE 24.10] rank against other Rust servers?

The last seven days of player hours place Rust Krasnoyarsk [WIPE 24.10] at #5,858, in the top 26% of all ranked servers.

Server details

How reliably does Rust Krasnoyarsk [WIPE 24.10] stay online?

Right now, you can reach Rust Krasnoyarsk [WIPE 24.10]. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.

Which region does Rust Krasnoyarsk [WIPE 24.10] run from?

Nothing about a region comes from Rust Krasnoyarsk [WIPE 24.10]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 95.188.84.131:28015 is the address it uses.

Which Rust version is Rust Krasnoyarsk [WIPE 24.10] running?

Rust Krasnoyarsk [WIPE 24.10] is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Rust Krasnoyarsk [WIPE 24.10]?

On average, the busiest point of its recent wipes drew 2 players. 3 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does Rust Krasnoyarsk [WIPE 24.10] run its wipes?

There is no next wipe to predict at Rust Krasnoyarsk [WIPE 24.10], since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 23 days.

Server tags

What do the server tags on Rust Krasnoyarsk [WIPE 24.10] mean?

The game's server browser reads the tags Rust Krasnoyarsk [WIPE 24.10] publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Krasnoyarsk [WIPE 24.10] appear?

These Rust Server Trends lists include Rust Krasnoyarsk [WIPE 24.10]: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto Rust Krasnoyarsk [WIPE 24.10]?

You can connect by pressing F1 in Rust and typing client.connect 95.188.84.131:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.