Station XX-14810 · no signal
BizRust Carbon Dev
Offline 95.188.66.115:28015 checked 16d ago
- Players now
- 1/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,810
- top 68%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 11 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 12 Oct, 20:30 UTC16d ago | M0.0■steady | 1 | – | – | running | 1 |
| Fri 2 Oct, 17:46 UTC26d ago | – | – | – | – | 10.1 days | 0 |
| Sun 20 Sep, 20:59 UTC38d ago | M0.0■steady | 1 | halved by day 1 | 11.9 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on BizRust Carbon Dev?
You will find no gather rate in the name of BizRust Carbon Dev. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on BizRust Carbon Dev right now?
A reading taken now finds BizRust Carbon Dev offline; the most recent activity was 16 days 2 hours ago.
How does BizRust Carbon Dev rank against other Rust servers?
The last seven days of player hours place BizRust Carbon Dev at #14,810, in the top 68% of all ranked servers.
Operator and location
How reliably does BizRust Carbon Dev stay online?
No contact with BizRust Carbon Dev right now, and the last recorded contact was 16 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.
Where in the world is BizRust Carbon Dev hosted?
Nothing about a region comes from BizRust Carbon Dev. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 95.188.66.115:28015.
What build of Rust does BizRust Carbon Dev use?
Rust network protocol 2634 and build 167584 on Windows is what BizRust Carbon Dev runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on BizRust Carbon Dev?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
How often does BizRust Carbon Dev wipe, and on which days?
There is no next wipe to predict at BizRust Carbon Dev, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 16 days 2 hours.
Lists and tags
What do the server tags on BizRust Carbon Dev mean?
These are the tags BizRust Carbon Dev publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does BizRust Carbon Dev appear?
The Rust Server Trends lists that take in BizRust Carbon Dev are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to BizRust Carbon Dev?
To join, enter client.connect 95.188.66.115:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.