Station XX-13288 · no signal
f3nta1 server
Offline 95.188.155.105:28015 checked 38d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,288
- top 58%
- Last wipe
- 38d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 20 Sep, 18:45 UTC38d ago | M0.0■steady | 1 | – | running | 1 | |
| Sun 20 Sep, 10:43 UTC39d ago | M0.3▲rising | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on f3nta1 server?
f3nta1 server uses a procedural map, which the game generates.
Which settings and rules apply on f3nta1 server?
No gather rate appears in the name of f3nta1 server. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is off: VAC, from Valve.
Live population
What is the current population on f3nta1 server?
No players are recorded on f3nta1 server at this moment; it is offline, and the last sighting was 38 days 5 hours ago.
How does f3nta1 server rank against other Rust servers?
The last seven days of player hours place f3nta1 server at #13,288, in the top 58% of all ranked servers.
Server details
How reliably does f3nta1 server stay online?
f3nta1 server is down at the moment; the last recorded contact was 38 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 19 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is f3nta1 server hosted?
No region is published by f3nta1 server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 95.188.155.105:28015.
Which Rust version is f3nta1 server running?
On Linux, f3nta1 server runs Rust network protocol 2633 and build 164530. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on f3nta1 server?
The recent wipes averaged a busiest count of 2 players. 14 hours after the latest wipe, the crowd peaked.
On what timetable does f3nta1 server run its wipes?
On record so far are too few of f3nta1 server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 38 days 20 hours.
Tags
What do the server tags on f3nta1 server mean?
Tags published by f3nta1 server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does f3nta1 server appear?
These Rust Server Trends lists include f3nta1 server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to f3nta1 server?
You can connect by pressing F1 in Rust and typing client.connect 95.188.155.105:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.