Station XX-15419 · no signal
COOKING-ISOLATED-TEST
Offline 95.182.82.154:28615 checked 3d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,419
- top 69%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.9 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 06:20 UTC3d ago | M0.0■steady | 0 | – | – | running | 0 |
| Thu 22 Oct, 13:49 UTC5d ago | M0.0■steady | 0 | – | – | 2.7 days | 0 |
| Mon 19 Oct, 10:27 UTC8d ago | M0.0■steady | 0 | – | – | 3.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on COOKING-ISOLATED-TEST?
The map on COOKING-ISOLATED-TEST is procedural, produced by the game.
Which settings and rules apply on COOKING-ISOLATED-TEST?
No gather rate appears in the name of COOKING-ISOLATED-TEST. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched off.
Population
What is the current population on COOKING-ISOLATED-TEST?
A reading taken now finds COOKING-ISOLATED-TEST offline; the most recent activity was 3 days ago. The seven-day average for this server is 0 players.
How does COOKING-ISOLATED-TEST rank against other Rust servers?
The last seven days of player hours place COOKING-ISOLATED-TEST at #15,419, in the top 69% of all ranked servers.
Server facts
How reliably does COOKING-ISOLATED-TEST stay online?
COOKING-ISOLATED-TEST is down at the moment; the last recorded contact was 3 days ago. It was up 1% of the time across the last 7 full days: 2 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 10 October 2026.
Where in the world is COOKING-ISOLATED-TEST hosted?
Nothing about a region comes from COOKING-ISOLATED-TEST. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 95.182.82.154:28615 is the address it uses.
What build of Rust does COOKING-ISOLATED-TEST use?
On Windows, COOKING-ISOLATED-TEST runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on COOKING-ISOLATED-TEST?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How often does COOKING-ISOLATED-TEST wipe, and on which days?
There is no next wipe to predict at COOKING-ISOLATED-TEST, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 3 days.
Tags
What do the server tags on COOKING-ISOLATED-TEST mean?
Tags published by COOKING-ISOLATED-TEST and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does COOKING-ISOLATED-TEST appear?
The Rust Server Trends lists that take in COOKING-ISOLATED-TEST are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto COOKING-ISOLATED-TEST?
To join, enter client.connect 95.182.82.154:28615 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.