Station XX-15426 · no signal
Local server 261
Offline 95.158.48.50:28015 checked 37d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,426
- no region published
- Last wipe
- 37d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 20 Sep, 11:15 UTC37d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Local server 261?
No gather rate appears in the name of Local server 261. The group limit is not published. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Local server 261 right now?
Local server 261 is not responding at this moment and is offline, last seen 37 days 10 hours ago.
How does Local server 261 rank against other Rust servers?
Over the last seven days, Local server 261 recorded enough player hours to reach #15,426 worldwide, placing it in the top – of all ranked servers.
Server facts
How reliably does Local server 261 stay online?
As recorded now, Local server 261 is not reachable, the last contact having been 37 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does Local server 261 run from?
A region is not published by Local server 261. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 95.158.48.50:28015.
What build of Rust does Local server 261 use?
Local server 261 is running Rust network protocol 2332 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Local server 261?
The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Local server 261 run its wipes?
On record so far are too few of Local server 261's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 37 days 17 hours is how long the current world has been running.
Tags
What do the server tags on Local server 261 mean?
These are the tags Local server 261 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): Slots: 15; v2332 (Protocol): Game protocol 2332: to join, your game must match this version; ptrak (Networking): Network layer: RakNet, the standard for Rust; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h955eb6e7 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Local server 261 appear?
The Rust Server Trends lists that take in Local server 261 are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded.
Connecting
What steps get you onto Local server 261?
To join, enter client.connect 95.158.48.50:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.