Rust Server TrendsSeismic network · station log
Recording Stations11,733 Players69,565 Active3,618 Wipes · 3 h128 48 h

Station XX-15846 · no signal

Local server 261

Offline 95.158.47.73:28015 checked 17d ago

modded
Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,846
top 72%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15846 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
178/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
0/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
150/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
15/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
46/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Local server 261?

No gather rate appears in the name of Local server 261. No group limit is published. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Local server 261 right now?

A reading taken now finds Local server 261 offline; the most recent activity was 17 days 23 hours ago.

How does Local server 261 rank against other Rust servers?

The last seven days of player hours place Local server 261 at #15,846, in the top 72% of all ranked servers.

Server details

How reliably does Local server 261 stay online?

As recorded now, Local server 261 is not reachable, the last contact having been 17 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 9 October 2026 is when Rust Server Trends first recorded it.

Which region does Local server 261 run from?

A region is not published by Local server 261. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 95.158.47.73:28015 is the address it uses.

What build of Rust does Local server 261 use?

On Windows, Local server 261 runs Rust network protocol 2332. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Local server 261 run its wipes?

Too few wipes of Local server 261 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 13 hours is how long the current world has been running.

Lists and tags

What do the server tags on Local server 261 mean?

Tags published by Local server 261 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp15 (Max players): Slots: 15; v2332 (Protocol): Your game needs to be on protocol 2332 to join; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h955eb6e7 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Local server 261 appear?

These Rust Server Trends lists include Local server 261: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.

Connecting

What steps get you onto Local server 261?

You can connect by pressing F1 in Rust and typing client.connect 95.158.47.73:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players Slots: 15.
v2332
Protocol Your game needs to be on protocol 2332 to join.
ptrak
Networking The network layer is RakNet, the game's standard.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), runs here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

h955eb6e7
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.