Rust Server TrendsSeismic network · station log
Recording Stations11,635 Players46,883 Active3,179 Wipes · 3 h97 48 h

Station XX-15116 · no signal

Local server 261

Offline 95.158.42.156:28015 checked 11d ago

modded
Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,116
top 70%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15116 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
147/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
176/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
84/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
35/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Local server 261?

You will find no gather rate in the name of Local server 261. It gives no group limit in its listing. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Local server 261?

No players are recorded on Local server 261 at this moment; it is offline, and the last sighting was 11 days 13 hours ago.

How does Local server 261 rank against other Rust servers?

On player hours for the past week, Local server 261 sits at #15,116, which puts it inside the top 70% of every ranked server.

Operator and location

How reliably does Local server 261 stay online?

Local server 261 is down at the moment; the last recorded contact was 11 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 16 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Local server 261 hosted?

Nothing about a region comes from Local server 261. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 95.158.42.156:28015.

What build of Rust does Local server 261 use?

Local server 261 is running Rust network protocol 2332 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Local server 261 wipe, and on which days?

The rhythm of Local server 261 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 18 days 10 hours.

Lists and tags

What do the server tags on Local server 261 mean?

These are the tags Local server 261 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): 15 slots are available; v2332 (Protocol): Your game needs to be on protocol 2332 to join; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h955eb6e7 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; stok (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Local server 261 appear?

The Rust Server Trends lists that take in Local server 261 are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.

How to join

How do you connect to Local server 261?

You can connect by pressing F1 in Rust and typing client.connect 95.158.42.156:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players 15 slots are available.
v2332
Protocol Your game needs to be on protocol 2332 to join.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), runs here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

h955eb6e7
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.
stok
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.