Station XX-15335 · no signal
Chaos_Clan
Offline 95.156.213.242:10400 checked 4d ago
- Players now
- 0/ 80
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,335
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 80 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Chaos_Clan?
Generated by the game, the map on Chaos_Clan is procedural, size 3,500 with seed 6738. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Chaos_Clan?
You will find no gather rate in the name of Chaos_Clan. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Chaos_Clan right now?
No players are recorded on Chaos_Clan at this moment; it is offline, and the last sighting was 4 days ago. The seven-day average for this server is 0 players.
How does Chaos_Clan rank against other Rust servers?
Over the last seven days, Chaos_Clan recorded enough player hours to reach #15,335 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Chaos_Clan stay online?
As recorded now, Chaos_Clan is not reachable, the last contact having been 4 days ago. Of the 144 hours in the last 6 full days, it was up for 62, or 43% of the time. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.
Which region does Chaos_Clan run from?
Nothing about a region comes from Chaos_Clan. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 95.156.213.242:10400 is the address it uses.
What build of Rust does Chaos_Clan use?
On Windows, Chaos_Clan runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does Chaos_Clan wipe, and on which days?
The rhythm of Chaos_Clan cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 20 hours.
Tags
What do the server tags on Chaos_Clan mean?
The game's server browser reads the tags Chaos_Clan publishes: gmvanilla (Game mode): This is vanilla survival; mp80 (Max players): Slots: 80; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Chaos_Clan appear?
These Rust Server Trends lists include Chaos_Clan: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Chaos_Clan?
You can connect by pressing F1 in Rust and typing client.connect 95.156.213.242:10400 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
