Station XX-10000 · recording
Moose Land
Online 95.156.213.228:10500 checked 8m ago
- Players now
- 0/ 60
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #10,000
- top 45%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 60 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Moose Land?
Generated by the game, the map on Moose Land is procedural, size 4,000 with seed 67382113. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Moose Land?
You will find no gather rate in the name of Moose Land. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Moose Land?
0 of the 60 slots on Moose Land are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1.
How does Moose Land rank against other Rust servers?
Over the last seven days, Moose Land recorded enough player hours to reach #10,000 worldwide, placing it in the top 45% of all ranked servers.
Server details
How reliably does Moose Land stay online?
Right now, you can reach Moose Land. Its reported uptime points to a restart about 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.
Does Moose Land hold a steady tick rate?
Its average server fps over the last 48 hours was 12, and it never dropped below 6. Buildings, deployables and all the rest of the world's entities brought it to a high of 103,201. Memory use peaked at 2,698 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Moose Land run from?
No region is published by Moose Land. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 95.156.213.228:10500.
Which Rust version is Moose Land running?
Rust network protocol 2635 and build 168909 on Windows is what Moose Land runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Moose Land run its wipes?
Too few wipes of Moose Land are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 18 days 1 hours.
Server tags
What do the server tags on Moose Land mean?
Tags published by Moose Land and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp60 (Max players): The server has 60 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Moose Land appear?
The Rust Server Trends lists that take in Moose Land are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Moose Land?
Enter client.connect 95.156.213.228:10500 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/rust.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.