Rust Server TrendsSeismic network · station log
Recording Stations11,801 Players78,222 Active3,772 Wipes · 3 h109 48 h

Station XX-15526 · no signal

6 Teams of 5 | Custom 9-Grid | 2x

Offline 95.146.98.164:28015 checked 38d ago

2x moddedoxide
Connect
Players now
0/ 30
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,526
no region published
Last wipe
41d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15526 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 30 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Thu 17 SepWed 16 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 17 Sep, 00:46 UTC41d ago M0.0steady 1 – running 1
Wed 16 Sep, 01:15 UTC42d ago M0.0rising 2 – 1 days 1
Tue 15 Sep, 08:17 UTC43d ago M0.3rising 2 – 0.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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102/ 227
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED NA · groups of 5 · 2x · weekly · 133 on average
290/ 200
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED EU · groups of 5 · 2x · weekly · 129 on average
446/ 450
SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] WIPED 25.10 groups of 5 · 2x · biweekly · 127 on average
53/ 200
Brasa.gg - BR 2X SA · groups of 6 · 2x · weekly · 114 on average
64/ 100
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs NA · groups of 6 · 2x · weekly · 93 on average
11/ 75
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on 6 Teams of 5 | Custom 9-Grid | 2x?

Its name points to a gather rate of 2x on 6 Teams of 5 | Custom 9-Grid | 2x. The group limit is 5 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC off, Valve's anti-cheat.

Player counts

What is the current population on 6 Teams of 5 | Custom 9-Grid | 2x?

No players are recorded on 6 Teams of 5 | Custom 9-Grid | 2x at this moment; it is offline, and the last sighting was 38 days 10 hours ago.

How does 6 Teams of 5 | Custom 9-Grid | 2x rank against other Rust servers?

On player hours for the past week, 6 Teams of 5 | Custom 9-Grid | 2x sits at #15,526, which puts it inside the top – of every ranked server.

Operator and location

How reliably does 6 Teams of 5 | Custom 9-Grid | 2x stay online?

As recorded now, 6 Teams of 5 | Custom 9-Grid | 2x is not reachable, the last contact having been 38 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 14 September 2026 is when Rust Server Trends first recorded it.

Which region does 6 Teams of 5 | Custom 9-Grid | 2x run from?

No region is published by 6 Teams of 5 | Custom 9-Grid | 2x. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 95.146.98.164:28015.

Which Rust version is 6 Teams of 5 | Custom 9-Grid | 2x running?

Rust network protocol 2633 and build 163794 on Windows is what 6 Teams of 5 | Custom 9-Grid | 2x runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on 6 Teams of 5 | Custom 9-Grid | 2x?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

How often does 6 Teams of 5 | Custom 9-Grid | 2x wipe, and on which days?

There is no next wipe to predict at 6 Teams of 5 | Custom 9-Grid | 2x, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 41 days 20 hours.

Tags

What do the server tags on 6 Teams of 5 | Custom 9-Grid | 2x mean?

These are the tags 6 Teams of 5 | Custom 9-Grid | 2x publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are available; ts5 (Group limit): Teams are capped at 5 players; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 6 Teams of 5 | Custom 9-Grid | 2x appear?

These Rust Server Trends lists include 6 Teams of 5 | Custom 9-Grid | 2x: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Connecting

How do you connect to 6 Teams of 5 | Custom 9-Grid | 2x?

To join, enter client.connect 95.146.98.164:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts5,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 slots are available.
ts5
Group limit Teams are capped at 5 players.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build It runs game build 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.