Station EU-7522 · recording
ANCHOR FIGHT | ARENA
Online EU 95.105.76.2:30000 checked 12m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 6
- Rank
- #7,522
- top 34% · #2044 in EU
- Last wipe
- 2d ago
- monthly schedule
- Next wipe
- 8d 2h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 8d 2hThu 5 Nov, 19:00 UTCFW
- 36d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 21:24 UTC2d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on ANCHOR FIGHT | ARENA?
The map on ANCHOR FIGHT | ARENA is procedural, produced by the game.
Which settings and rules apply on ANCHOR FIGHT | ARENA?
The name of ANCHOR FIGHT | ARENA gives no gather rate. The group limit is 8 players, the game's default. battlefield is the game mode, high rates and kits for fast PvP. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on ANCHOR FIGHT | ARENA?
At this moment, ANCHOR FIGHT | ARENA records 0 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 6.
How does ANCHOR FIGHT | ARENA rank against other Rust servers?
The last seven days of player hours place ANCHOR FIGHT | ARENA at #7,522, in the top 34% of all ranked servers and #2,044 in Europe.
Server details
How reliably does ANCHOR FIGHT | ARENA stay online?
ANCHOR FIGHT | ARENA is up at the moment. It was up 77% of the time across the last 2 full days: 37 of 48 hours. 25 October 2026 is when Rust Server Trends first recorded it.
Where in the world is ANCHOR FIGHT | ARENA hosted?
The EU tag is how ANCHOR FIGHT | ARENA lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 95.105.76.2:30000 is the address it uses.
Which Rust version is ANCHOR FIGHT | ARENA running?
ANCHOR FIGHT | ARENA is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on ANCHOR FIGHT | ARENA?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does ANCHOR FIGHT | ARENA run its wipes?
Once a month ANCHOR FIGHT | ARENA wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 2 days 19 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on ANCHOR FIGHT | ARENA mean?
These are the tags ANCHOR FIGHT | ARENA publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does ANCHOR FIGHT | ARENA appear?
The Rust Server Trends lists that take in ANCHOR FIGHT | ARENA are: EU Rust servers, Modded Rust servers, tracked live and Rust battlefield servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How to join
What steps get you onto ANCHOR FIGHT | ARENA?
To join, enter client.connect 95.105.76.2:30000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.