Rust Server TrendsSeismic network · station log
Recording Stations11,748 Players63,000 Active3,404 Wipes · 3 h200 48 h

Station XX-2452 · recording

Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S

Online 95.104.193.92:28015 checked 12m ago

2x biweekly wipes moddedoxide
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.0falling
+0 players on the day
7-day average
2
peak 7
Rank
#2,452
top 11%
Last wipe
10d ago
biweekly schedule
Next wipe
3d 5h
Sun 1 Nov, 17:24 UTC
Seismic record · station XX-2452 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.0falling+0 players
Sharpest hour
−2into Wed 22:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 17:24 UTC, in 3d 5h. Its biweekly schedule tag · low confidence

usual gap
15 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
9players, last three wipes
crowd held
0%else halves by day 11

Coming wipes

  1. 3d 5hSun 1 Nov, 17:24 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 17d 5hSun 15 Nov, 17:24 UTC
  4. 31d 5hSun 29 Nov, 17:24 UTC
  5. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 17:24 UTC10d ago M0.7rising 6 – running 1
Thu 1 Oct, 18:59 UTC FW27d ago M0.8rising 8 halved by day 14 16.9 days 2
Fri 18 Sep, 16:32 UTC40d ago M1.0rising 12 halved by day 8 13.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] WIPED 25.10 groups of 5 · 2x · biweekly · 128 on average
35/ 200
IranRust[2X] | [Clans][Kits][CustomSkinBox] groups of 6 · 2x · biweekly · 79 on average
94/ 230
UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE EU · groups of 6 · 2x · biweekly · 2 on average
3/ 150
HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED NA · groups of 6 · 2x · biweekly · 1 on average
0/ 100
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED NA · groups of 5 · 2x · weekly · 144 on average
98/ 200
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED EU · groups of 5 · 2x · weekly · 134 on average
136/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?

The procedural map on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S is size 4,750 with seed 341614, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?

2x gather is what Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S runs, judging by its name. The group limit is 5 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S right now?

1 of the 100 slots on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S are filled right now. Across seven days this server recorded an average of 2 players and a peak of 7. The busiest point in the last 48 hours came at 17:00 UTC, averaging 3 players.

How does Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S rank against other Rust servers?

On player hours for the past week, Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S sits at #2,452, which puts it inside the top 11% of every ranked server.

Operator and location

How reliably does Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S stay online?

Right now, you can reach Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S. Its reported uptime points to a restart about 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S perform under load?

The 48-hour average is 107 server fps; 101 is the lowest observed. At its highest, it carried 125,909 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,801 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S run from?

No region is published by Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 95.104.193.92:28015 is the address it uses.

Which Rust version is Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S running?

Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?

On average, the busiest point of its recent wipes drew 9 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 11 it fell below half in the wipes where it didn't hold.

On what timetable does Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S run its wipes?

The prediction follows its tag, because too few of Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S's wipes are on record to confirm its schedule. The date of its next wipe is Sunday 1 November at 17:24 UTC. It has run its current world for 10 days 18 hours. Its tags state that it wipes every two weeks.

Tags

What do the server tags on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S mean?

These are the tags Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts5 (Group limit): The team limit is 5; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptsw (Networking): You'll see 'sw' as the network layer; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S appear?

You will find Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Connecting

What steps get you onto Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?

To join, enter client.connect 95.104.193.92:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptsw,$r?,v2635,^b,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts5
Group limit The team limit is 5.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptsw
Networking You'll see 'sw' as the network layer.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.