Station XX-15996 · no signal
Test
Offline 94.50.188.19:28015 checked 24d ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,996
- top 71%
- Last wipe
- 25d ago
- biweekly schedule
- Next wipe
- 2d 19h
- Sun 1 Nov, 04:11 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 04:11 UTC, in 2d 19h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Test?
A procedural map runs on Test, generated by the game.
Which settings and rules apply on Test?
No gather rate appears in the name of Test. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Test right now?
A reading taken now finds Test offline; the most recent activity was 24 days 23 hours ago.
How does Test rank against other Rust servers?
Over the last seven days, Test recorded enough player hours to reach #15,996 worldwide, placing it in the top 71% of all ranked servers.
Server facts
How reliably does Test stay online?
As recorded now, Test is not reachable, the last contact having been 24 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 4 October 2026.
Where in the world is Test hosted?
No region is published by Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 94.50.188.19:28015.
What build of Rust does Test use?
Test is running Rust network protocol 2634 and build 166652 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does Test wipe, and on which days?
From biweekly: 14 days after its last wipe the next wipe of Test is estimated. Sunday 1 November at 04:11 UTC is when its next wipe is due. 25 days 4 hours is how long the current world has been running. Its tags state that it wipes every two weeks.
Server tags
What do the server tags on Test mean?
Tags published by Test and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Test appear?
These Rust Server Trends lists include Test: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How to join
What steps get you onto Test?
You can connect by pressing F1 in Rust and typing client.connect 94.50.188.19:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.