Station XX-15085 · no signal
Private PvP Lab
Offline 94.26.83.15:28115 checked 12d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,085
- top 70%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Private PvP Lab?
The map on Private PvP Lab is procedural, produced by the game.
Which settings and rules apply on Private PvP Lab?
You will find no gather rate in the name of Private PvP Lab. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Private PvP Lab?
Private PvP Lab is not responding at this moment and is offline, last seen 12 days 11 hours ago.
How does Private PvP Lab rank against other Rust servers?
Over the last seven days, Private PvP Lab recorded enough player hours to reach #15,085 worldwide, placing it in the top 70% of all ranked servers.
Server details
How reliably does Private PvP Lab stay online?
No contact with Private PvP Lab right now, and the last recorded contact was 12 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 15 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Private PvP Lab hosted?
Nothing about a region comes from Private PvP Lab. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 94.26.83.15:28115 is the address it uses.
What build of Rust does Private PvP Lab use?
Rust network protocol 2634 and build 167781 on Windows is what Private PvP Lab runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does Private PvP Lab wipe, and on which days?
The rhythm of Private PvP Lab cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 12 days 11 hours.
Tags
What do the server tags on Private PvP Lab mean?
These are the tags Private PvP Lab publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Private PvP Lab appear?
These Rust Server Trends lists include Private PvP Lab: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto Private PvP Lab?
You can connect by pressing F1 in Rust and typing client.connect 94.26.83.15:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.