Station XX-15920 · no signal
ServerName
Offline 94.249.225.153:28015 checked 27d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,920
- top 70%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.9 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 21 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW28d ago | M0.0▼falling | 0 | – | – | running | 1 |
| Mon 28 Sep, 20:05 UTC31d ago | M0.0■steady | 1 | held half | 2.9 days | 1 | |
| Sun 27 Sep, 20:03 UTC32d ago | M0.0■steady | 1 | – | 1 days | 1 | |
| Mon 21 Sep, 18:58 UTC38d ago | M0.0■steady | 1 | – | held half | 6 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on ServerName?
A procedural map runs on ServerName, generated by the game.
Which settings and rules apply on ServerName?
No gather rate appears in the name of ServerName. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on ServerName right now?
A reading taken now finds ServerName offline; the most recent activity was 27 days 9 hours ago.
How does ServerName rank against other Rust servers?
On player hours for the past week, ServerName sits at #15,920, which puts it inside the top 70% of every ranked server.
Server facts
How reliably does ServerName stay online?
ServerName is down at the moment; the last recorded contact was 27 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 21 September 2026.
Where in the world is ServerName hosted?
A region is not published by ServerName. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 94.249.225.153:28015.
Which Rust version is ServerName running?
On Windows, ServerName runs Rust network protocol 2634 and build 166494. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on ServerName?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 21 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
On what timetable does ServerName run its wipes?
No next wipe can be predicted for ServerName, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 28 days 6 hours.
Tags
What do the server tags on ServerName mean?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does ServerName appear?
The Rust Server Trends lists that take in ServerName are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to ServerName?
Enter client.connect 94.249.225.153:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.