Rust Server TrendsSeismic network · station log
Recording Stations11,773 Players67,310 Active3,523 Wipes · 3 h192 48 h

Station XX-15917 · no signal

FOES

Offline 94.231.215.7:28115 checked 27d ago

moddedoxide
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,917
top 69%
Last wipe
37d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15917 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Mon 21 SepSun 20 SepWed 16 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 23 hours in, with 2 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 21 Sep, 18:50 UTC37d ago M0.8rising 6+2 queue – running 0
Sun 20 Sep, 23:43 UTC38d ago M0.8rising 6+2 queue – 0.8 days 0
Wed 16 Sep, 21:53 UTC42d ago M0.0rising 1 halved by day 1 4.1 days 0
Wed 16 Sep, 04:46 UTC43d ago M0.0rising 1 – 0.7 days 0
Tue 15 Sep, 04:50 UTC44d ago M0.0rising 1 – 1 days 0
Sun 13 Sep, 21:30 UTC45d ago M0.0rising 1 – 1.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
162/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
184/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
74/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
14/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
22/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on FOES?

The procedural map on FOES is size 1,000 with seed 220, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on FOES?

You will find no gather rate in the name of FOES. Up to 50 players can be in a group. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on FOES right now?

A reading taken now finds FOES offline; the most recent activity was 27 days 3 hours ago.

How does FOES rank against other Rust servers?

Over the last seven days, FOES recorded enough player hours to reach #15,917 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does FOES stay online?

FOES is down at the moment; the last recorded contact was 27 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is FOES hosted?

A region is not published by FOES. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 94.231.215.7:28115 is the address it uses.

What build of Rust does FOES use?

Rust network protocol 2633 and build 165217 on Linux is what FOES runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on FOES?

The recent wipes averaged a busiest count of 4 players. With 2 more in the queue, the crowd on the latest wipe peaked 23 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

How often does FOES wipe, and on which days?

There is no next wipe to predict at FOES, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 37 days 16 hours.

Tags

What do the server tags on FOES mean?

The game's server browser reads the tags FOES publishes: gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): 0 slots are available; ts50 (Group limit): Teams are capped at 50 players; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does FOES appear?

The Rust Server Trends lists that take in FOES are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to FOES?

Enter client.connect 94.231.215.7:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts50,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players 0 slots are available.
ts50
Group limit Teams are capped at 50 players.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.