Station XX-15498 · no signal
Prototype 17 Server
Offline 94.229.17.151:28015 checked 35d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,498
- top 67%
- Last wipe
- 35d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Prototype 17 Server?
Prototype 17 Server uses a procedural map, which the game generates.
Which settings and rules apply on Prototype 17 Server?
You will find no gather rate in the name of Prototype 17 Server. No group limit is published. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Prototype 17 Server right now?
A reading taken now finds Prototype 17 Server offline; the most recent activity was 35 days 12 hours ago.
How does Prototype 17 Server rank against other Rust servers?
Over the last seven days, Prototype 17 Server recorded enough player hours to reach #15,498 worldwide, placing it in the top 67% of all ranked servers.
Server details
How reliably does Prototype 17 Server stay online?
Prototype 17 Server is down at the moment; the last recorded contact was 35 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 22 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Prototype 17 Server hosted?
A region is not published by Prototype 17 Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 94.229.17.151:28015.
Which Rust version is Prototype 17 Server running?
Rust network protocol 2362 on Windows is what Prototype 17 Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does Prototype 17 Server wipe, and on which days?
Too few wipes of Prototype 17 Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 35 days 12 hours.
Lists and tags
What do the server tags on Prototype 17 Server mean?
These are the tags Prototype 17 Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; v2362 (Protocol): Your game needs to be on protocol 2362 to join; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; hil2cpp (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Prototype 17 Server appear?
You will find Prototype 17 Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y.
How to join
What steps get you onto Prototype 17 Server?
You can connect by pressing F1 in Rust and typing client.connect 94.229.17.151:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.