Station XX-13361 · no signal
Carbon Dev [PowerfulAdmin]
Offline 94.183.209.63:28505 checked 42d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,361
- no region published
- Last wipe
- 62d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Carbon Dev [PowerfulAdmin]?
A procedural map runs on Carbon Dev [PowerfulAdmin], generated by the game.
Which settings and rules apply on Carbon Dev [PowerfulAdmin]?
You will find no gather rate in the name of Carbon Dev [PowerfulAdmin]. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.
Live population
What is the current population on Carbon Dev [PowerfulAdmin]?
Carbon Dev [PowerfulAdmin] is not responding at this moment and is offline, last seen 42 days 4 hours ago.
How does Carbon Dev [PowerfulAdmin] rank against other Rust servers?
On player hours for the past week, Carbon Dev [PowerfulAdmin] sits at #13,361, which puts it inside the top – of every ranked server.
Operator and location
How reliably does Carbon Dev [PowerfulAdmin] stay online?
As recorded now, Carbon Dev [PowerfulAdmin] is not reachable, the last contact having been 42 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 15 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Carbon Dev [PowerfulAdmin] hosted?
A region is not published by Carbon Dev [PowerfulAdmin]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 94.183.209.63:28505 is the address it uses.
What build of Rust does Carbon Dev [PowerfulAdmin] use?
On Windows, Carbon Dev [PowerfulAdmin] runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Carbon Dev [PowerfulAdmin] run its wipes?
The rhythm of Carbon Dev [PowerfulAdmin] cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 62 days 9 hours.
Lists and tags
What do the server tags on Carbon Dev [PowerfulAdmin] mean?
These are the tags Carbon Dev [PowerfulAdmin] publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Carbon Dev [PowerfulAdmin] appear?
The Rust Server Trends lists that take in Carbon Dev [PowerfulAdmin] are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to Carbon Dev [PowerfulAdmin]?
Enter client.connect 94.183.209.63:28505 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.