Rust Server TrendsSeismic network · station log
Recording Stations11,699 Players51,000 Active3,284 Wipes · 3 h139 48 h

Station XX-9742 · recording

[CH] Swiss PvP Solo/Duo

Online 94.16.253.97:28015 checked 13m ago

biweekly wipes vanillamoddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#9,742
top 44%
Last wipe
5d ago
biweekly schedule
Next wipe
8d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-9742 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

usual gap
1.9 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 3.5

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 22d 13hThu 19 Nov, 14:26 UTC
  3. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 14:26 UTC5d ago M0.0rising 1 – running 0
Thu 15 Oct, 14:40 UTC12d ago M0.0rising 1 halved by day 5 7 days 0
Sat 10 Oct, 09:19 UTC17d ago M0.0rising 1 held half 5.2 days 0
Thu 8 Oct, 17:20 UTC19d ago M0.0steady 1 – 1.7 days 1
Mon 5 Oct, 15:14 UTC22d ago M0.0rising 1 halved by day 2 3.1 days 0
Sat 3 Oct, 09:39 UTC24d ago M0.0rising 1 held half 2.2 days 0
Fri 2 Oct, 22:54 UTC25d ago M0.0rising 1 – 0.4 days 0
Thu 1 Oct, 19:00 UTC FW26d ago M0.0rising 1 – 1.2 days 0
Wed 30 Sep, 18:21 UTC27d ago M0.0rising 1 – 1 days 0
Sun 27 Sep, 19:34 UTC30d ago M0.0rising 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average
2/ 200
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [CH] Swiss PvP Solo/Duo?

[CH] Swiss PvP Solo/Duo uses a procedural map, which the game generates.

Which settings and rules apply on [CH] Swiss PvP Solo/Duo?

You will find no gather rate in the name of [CH] Swiss PvP Solo/Duo. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on [CH] Swiss PvP Solo/Duo?

0 of the 50 slots on [CH] Swiss PvP Solo/Duo are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does [CH] Swiss PvP Solo/Duo rank against other Rust servers?

Over the last seven days, [CH] Swiss PvP Solo/Duo recorded enough player hours to reach #9,742 worldwide, placing it in the top 44% of all ranked servers.

Server details

How reliably does [CH] Swiss PvP Solo/Duo stay online?

Right now, you can reach [CH] Swiss PvP Solo/Duo. It was up 86% of the time across the last 7 full days: 144 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does [CH] Swiss PvP Solo/Duo run from?

No region is published by [CH] Swiss PvP Solo/Duo. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 94.16.253.97:28015 is the address it uses.

Which Rust version is [CH] Swiss PvP Solo/Duo running?

[CH] Swiss PvP Solo/Duo is running Rust network protocol 2635 and build 167231 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [CH] Swiss PvP Solo/Duo?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.5.

On what timetable does [CH] Swiss PvP Solo/Duo run its wipes?

Its schedule cannot be confirmed, as too few of [CH] Swiss PvP Solo/Duo's wipes are on record; the prediction follows its tag instead. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 5 days 10 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on [CH] Swiss PvP Solo/Duo mean?

The game's server browser reads the tags [CH] Swiss PvP Solo/Duo publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [CH] Swiss PvP Solo/Duo appear?

You will find [CH] Swiss PvP Solo/Duo on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How to join

What steps get you onto [CH] Swiss PvP Solo/Duo?

You can connect by pressing F1 in Rust and typing client.connect 94.16.253.97:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.