Rust Server TrendsSeismic network · station log
Recording Stations11,647 Players32,606 Active2,787 Wipes · 3 h74 48 h

Station CA-1341 · recording

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out

Online 158.69.5.16:28015 checked 9m ago

biweekly wipes moddedoxide
Connect
Players now
12/ 50
24% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
5
peak 18
Rank
#1,341
top 6%
Last wipe
13d ago
biweekly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station CA-1341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
12of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+3into Tue 15:00 UTC
Peak · 48 h
11most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152005:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
18players, last three wipes
crowd held
0%else halves by day 7.5

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 14d 13hThu 12 Nov, 17:41 UTC
  3. 35d 14hThu 3 Dec, 19:00 UTCFW
  4. 42d 13hThu 10 Dec, 17:41 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 17:41 UTC13d ago M1.0rising 15 – running 4
Thu 1 Oct, 17:46 UTC FW27d ago M1.2rising 21 halved by day 8 14 days 5
Thu 17 Sep, 17:44 UTC41d ago M1.2rising 17 halved by day 7 14 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs a procedural map of size 4,500 with seed 133856400, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

No gather rate appears in the name of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. At the game's default, groups can have up to 8 players. It plays in roleplay mode, roleplay rules with towns and jobs. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out right now?

12 of the 50 slots on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out are filled right now. Averaged across the last seven days the population was 5 players, reaching a peak of 18. The busiest point in the last 48 hours came at 03:00 UTC, averaging 10 players.

How does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out rank against other Rust servers?

The last seven days of player hours place Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out at #1,341, in the top 6% of all ranked servers.

Server facts

How reliably does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out stay online?

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is up at the moment. Going by the uptime figure it reports, it restarted about 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out perform under load?

Across the last 48 hours it averaged 114 server fps, with a floor of 52. The world held up to 180,583 entities at its peak, buildings and deployables included. It reached a ceiling of 6,789 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out hosted?

Its region code is ca2, and Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes no region. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 158.69.5.16:28015 is the address it uses.

What build of Rust does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out use?

On Windows, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

On average, the busiest point of its recent wipes drew 18 players. 8 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 7.5 in the wipes where it didn't hold.

On what timetable does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run its wipes?

The wipe rhythm at Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is every 4 weeks on Thursday at 17:41 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 13 days 10 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out mean?

The game's server browser reads the tags Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rca2 (Region code): The region code for this server is ca2; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): This is a roleplay server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out appear?

The Rust Server Trends lists that take in Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out are: Modded Rust servers, tracked live and Rust roleplay server trends. You will find it under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10.

Which person or group runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

The same operator most likely runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and the 2 other servers we track that also publish a rustempires.com hostname.

Join the server

What steps get you onto Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

You can connect by pressing F1 in Rust and typing client.connect 158.69.5.16:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://rustempires.com/.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rca2,v2635,^b,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rca2
Region code The region code for this server is ca2.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^r
Roleplay This is a roleplay server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.