Station CA-1341 · recording
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
Online 158.69.5.16:28015 checked 9m ago
- Players now
- 12/ 50
- 24% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 5
- peak 18
- Rank
- #1,341
- top 6%
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 7d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 12of 50 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +3into Tue 15:00 UTC
- Peak · 48 h
- 11most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 18players, last three wipes
- crowd held
- 0%else halves by day 7.5
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 14d 13hThu 12 Nov, 17:41 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 42d 13hThu 10 Dec, 17:41 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 17:41 UTC13d ago | M1.0▲rising | 15 | – | running | 4 | |
| Thu 1 Oct, 17:46 UTC FW27d ago | M1.2▲rising | 21 | halved by day 8 | 14 days | 5 | |
| Thu 17 Sep, 17:44 UTC41d ago | M1.2▲rising | 17 | halved by day 7 | 14 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs a procedural map of size 4,500 with seed 133856400, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
No gather rate appears in the name of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. At the game's default, groups can have up to 8 players. It plays in roleplay mode, roleplay rules with towns and jobs. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out right now?
12 of the 50 slots on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out are filled right now. Averaged across the last seven days the population was 5 players, reaching a peak of 18. The busiest point in the last 48 hours came at 03:00 UTC, averaging 10 players.
How does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out rank against other Rust servers?
The last seven days of player hours place Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out at #1,341, in the top 6% of all ranked servers.
Server facts
How reliably does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out stay online?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is up at the moment. Going by the uptime figure it reports, it restarted about 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out perform under load?
Across the last 48 hours it averaged 114 server fps, with a floor of 52. The world held up to 180,583 entities at its peak, buildings and deployables included. It reached a ceiling of 6,789 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out hosted?
Its region code is ca2, and Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes no region. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 158.69.5.16:28015 is the address it uses.
What build of Rust does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out use?
On Windows, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
On average, the busiest point of its recent wipes drew 18 players. 8 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 7.5 in the wipes where it didn't hold.
On what timetable does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run its wipes?
The wipe rhythm at Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is every 4 weeks on Thursday at 17:41 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 13 days 10 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.
Server tags
What do the server tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out mean?
The game's server browser reads the tags Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rca2 (Region code): The region code for this server is ca2; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): This is a roleplay server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out appear?
The Rust Server Trends lists that take in Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out are: Modded Rust servers, tracked live and Rust roleplay server trends. You will find it under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10.
Which person or group runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The same operator most likely runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and the 2 other servers we track that also publish a rustempires.com hostname.
Join the server
What steps get you onto Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
You can connect by pressing F1 in Rust and typing client.connect 158.69.5.16:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://rustempires.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
