Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players85,272 Active3,898 Wipes · 3 h166 48 h

Station XX-13793 · no signal

SoftTrio |SNG

Offline 94.158.60.49:28015 checked 23d ago

quad softcore
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,793
top 61%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13793 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers, and #613 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1 quad · monthly · 68 on average
91/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 61 on average
35/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 35 on average
21/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 12 on average
2/ 100
[红牛五倍]10.27日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average
11/ 200
[红果十倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average
11/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on SoftTrio |SNG?

SoftTrio |SNG uses a procedural map, which the game generates.

Which settings and rules apply on SoftTrio |SNG?

The name of SoftTrio |SNG gives no gather rate. 4 players is the most a group can hold (quad). softcore is the game mode, An easier Facepunch mode that lets you keep part of your loot. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on SoftTrio |SNG right now?

SoftTrio |SNG is not responding at this moment and is offline, last seen 23 days ago.

How does SoftTrio |SNG rank against other Rust servers?

On player hours for the past week, SoftTrio |SNG sits at #13,793, which puts it inside the top 61% of every ranked server. The ranking for quad puts it at #613.

Server facts

How reliably does SoftTrio |SNG stay online?

No contact with SoftTrio |SNG right now, and the last recorded contact was 23 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 5 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is SoftTrio |SNG hosted?

No region is published by SoftTrio |SNG. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 94.158.60.49:28015 is the address it uses.

What build of Rust does SoftTrio |SNG use?

On Windows, SoftTrio |SNG runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does SoftTrio |SNG wipe, and on which days?

The rhythm of SoftTrio |SNG cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 13 hours.

Server tags

What do the server tags on SoftTrio |SNG mean?

The game's server browser reads the tags SoftTrio |SNG publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp10 (Max players): Slots: 10; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does SoftTrio |SNG appear?

The Rust Server Trends lists that take in SoftTrio |SNG are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Connecting

What steps get you onto SoftTrio |SNG?

To join, enter client.connect 94.158.60.49:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp10
Max players Slots: 10.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.