Rust Server TrendsSeismic network · station log
Recording Stations11,615 Players36,329 Active2,867 Wipes · 3 h57 48 h

Station XX-7587 · recording

PVE NIKOV|TP|RAIDBASE|BOSS|EVENT

Online 94.158.50.72:28015 checked 9m ago

biweekly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 4
Rank
#7,587
top 34%
Last wipe
22d ago
biweekly schedule
Next wipe
5d 14h
Mon 2 Nov, 18:08 UTC
Seismic record · station XX-7587 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Mon 05:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct12 Oct20 Oct24 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 18:08 UTC, in 5d 14h. Its biweekly schedule tag · low confidence

Coming wipes

  1. 5d 14hMon 2 Nov, 18:08 UTC
  2. 8d 15hThu 5 Nov, 19:00 UTCFW
  3. 19d 14hMon 16 Nov, 18:08 UTC
  4. 33d 14hMon 30 Nov, 18:08 UTC
  5. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 18:08 UTC22d ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 244 on average
255/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 235 on average
99/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 98 on average
122/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
36/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average
10/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 52 on average
43/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

Generated by the game, the map on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT is procedural, size 3,700 with seed 1034224783. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

The name of PVE NIKOV|TP|RAIDBASE|BOSS|EVENT gives no gather rate. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT right now?

At this moment, PVE NIKOV|TP|RAIDBASE|BOSS|EVENT records 0 players across 50 slots. The seven-day average is 0 players, with a peak of 4. Averaged over the last 48 hours, the busiest hour was 05:00 UTC at 0 players.

How does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT rank against other Rust servers?

On player hours for the past week, PVE NIKOV|TP|RAIDBASE|BOSS|EVENT sits at #7,587, which puts it inside the top 34% of every ranked server.

Operator and location

How reliably does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT stay online?

PVE NIKOV|TP|RAIDBASE|BOSS|EVENT is up at the moment. Going by the uptime figure it reports, it restarted about 42 hours ago. 164 of 168 hours in the last 7 full days were up time, 98% of the total. Its earliest appearance in the records of Rust Server Trends dates to 4 October 2026.

Does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT hold a steady tick rate?

Across the last 48 hours it averaged 149 server fps, with a floor of 89. Buildings, deployables and all the rest of the world's entities brought it to a high of 87,355. Its highest memory use was 3,073 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT run from?

A region is not published by PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 94.158.50.72:28015.

What build of Rust does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT use?

On Linux, PVE NIKOV|TP|RAIDBASE|BOSS|EVENT runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT wipe, and on which days?

The prediction follows its tag, because too few of PVE NIKOV|TP|RAIDBASE|BOSS|EVENT's wipes are on record to confirm its schedule. Monday 2 November at 18:08 UTC is when its next wipe is due. The present world dates from 22 days 9 hours. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT mean?

The game's server browser reads the tags PVE NIKOV|TP|RAIDBASE|BOSS|EVENT publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT appear?

These Rust Server Trends lists include PVE NIKOV|TP|RAIDBASE|BOSS|EVENT: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Join the server

How do you connect to PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

To join, enter client.connect 94.158.50.72:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.